It is currently Mon December 23rd, 2024 12:34 am

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 13 posts ]  Go to page 1, 2  Next
Author Message
PostPosted: Mon January 18th, 2010 3:43 am 
Offline
User avatar

Joined: Tue January 12th, 2010 3:18 pm
Posts: 3
Location: Kentucky
Game seems pretty stable, but I'm seeing alot of things that need fixing. I don't expect things to be perfect, but I see nothing on crafting or alot of other stuff I would expect by now.


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 3:48 am 
Offline
Command Advisor
User avatar

Joined: Wed August 26th, 2009 3:52 am
Posts: 3851
Even after launch I can foresee Cryptic fixing Glitches and such.. I think most games like this have glitches even after release.

MMO's like this are always being fixed or updated, that is what makes them fun to play!! :D

_________________
=/\= ============================ =/\=
Retired Rear Admiral-Jay Maverick-
Known simply as -Maverick-
Klingons should Beware of Maverick.
Maverick loves a fight and tends to be victorious even as the underdog.
He has an aptitude for tactics,guerrilla warfare and security.
"United Federation of Planets"
12th Fleet - Intelligence Division "Khalija" - Alpha Group
Not on Current Assignment.-On Retirement leave at Leach Lake in Minnesota.

=/\= ============================ =/\=


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 3:50 am 
Offline
Command Advisor
User avatar

Joined: Wed August 26th, 2009 3:52 am
Posts: 3851
Better put,, the game is always improving! that is what I mean by it makes them fun to play.

_________________
=/\= ============================ =/\=
Retired Rear Admiral-Jay Maverick-
Known simply as -Maverick-
Klingons should Beware of Maverick.
Maverick loves a fight and tends to be victorious even as the underdog.
He has an aptitude for tactics,guerrilla warfare and security.
"United Federation of Planets"
12th Fleet - Intelligence Division "Khalija" - Alpha Group
Not on Current Assignment.-On Retirement leave at Leach Lake in Minnesota.

=/\= ============================ =/\=


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 4:06 am 
Offline
Inactive
User avatar

Joined: Sat January 9th, 2010 5:47 am
Posts: 371
Yeah the game isn't going to be 100% when it's released. That's what those millions of patches and expansion packs are for lol.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 8:37 am 
Offline
Inactive
User avatar

Joined: Wed December 2nd, 2009 9:59 am
Posts: 138
The game is sound at its core i mean everything works I dont really get any crashes or anything all the connection problems have really gone away for me at least.

But alot of systems arent there , the whole crew thing , exploring you can see the rewards but exploring missions dont give the badges, fleet action rewards arent in i can name quite a few other things.

I think the game is going to release with an beta kinda feel its not really going to be completed but there always going to be improving on the game.

I think we arent going to see that 1 giant update every few months with all new content you see with other mmorpgs. I bet every other day when you goto start the game theres going to be a small patch of stuff being added at least for quite a bit after the game launches.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 11:06 am 
Offline
Inactive
User avatar

Joined: Wed December 30th, 2009 2:02 pm
Posts: 969
Location: Vislanda Sweden
They have caped us at 16 and closed some of the zones you need for certain aspects of the game such as crafting.. Which would be at memory alpha..

I have to agree that it seems they have allot missing though and hopefully they get it all finished.. But I have yet to see a game with an absolutely perfect finished game at launch so I am just hoping for the best.. :)

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 11:19 am 
Offline
Inactive
User avatar

Joined: Wed November 4th, 2009 3:30 pm
Posts: 524
Location: Bremen, Germany
Those in CB could see the Romulan & the crafting zones. They aren't that bad but yes, there is still waaaaaaaay to improve. But hey, this is an MMO. Show me one that is perfect ;)

_________________
Image

=/\= ======================== =/\=
Captain Jonathan Barrett
Valkyries Tactical Division Delta Squad
The 12th Fleet
United Federation of Planets
USS Styx Rapier Class
=/\= ======================== =/\=

Never draw fire; it irritates everyone around you. (Murphys Law of Combat)


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 12:41 pm 
Offline
User avatar

Joined: Wed October 28th, 2009 11:57 pm
Posts: 12620
Jabr wrote:
Game seems pretty stable, but I'm seeing alot of things that need fixing. I don't expect things to be perfect, but I see nothing on crafting or alot of other stuff I would expect by now.


Well for starters a completed MMO is a dead MMO, but I get what you mean. Overal, apart from some serious bugs, I think the game is ready for launch.

The biggest bugs currently is the ground avatar in space and spaceship on ground bug, which is caused by lag as far as I know. This will hopefully be fixed once the new servers come online and the software solutions are implemented.
The next biggest issue is the logging in/ disconnecting prob, which should also get fixed with the previous mentioned fixes.

The last biggest bug is the crashes when exploring with the Genesis system, in about 33% - 50% of the time a random map/ mission gets generated that doesn't have its map linked in a good way, which causes you to crash. I don't know what they're doing to fix that, but I hope it gets solved soon.

The other bugs still in the game are annoying, but not game breaking and shouldn't prevent a succesful launch.

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 5:23 pm 
Offline
Inactive
User avatar

Joined: Sat January 16th, 2010 6:14 pm
Posts: 851
Location: Chandler, Arizona USA (Earth)
Nishka wrote:
The biggest bugs currently is the ground avatar in space and spaceship on ground bug, which is caused by lag as far as I know. This will hopefully be fixed once the new servers come online and the software solutions are implemented.

When this happens to me I laugh every time!
As far as will the game be finished soon.. I'm with the general idea that an MMO is never finished, however I have played some MMOs that get 'over' fixed too. Meaning a patch coming out just to fix a nerf and to nerf the patch that was sent out previously. What makes this game interesting is that you can choose your own skills at the start of character building, so we will find out which skills make someone OP compared to others quickly (and look for the patches to come).

_________________
=/\= ================ =/\=
Vice Admiral Artelron
12th Fleet Intelligence Division
Current Assignment: Organizing the new Intel staff
=/\= ================ =/\=

needing a new sig.. anyone who makes me one will get a free pie


Top
 Profile  
Reply with quote  
PostPosted: Mon January 18th, 2010 7:49 pm 
Offline
User avatar

Joined: Wed October 28th, 2009 11:57 pm
Posts: 12620
artelron wrote:
Nishka wrote:
The biggest bugs currently is the ground avatar in space and spaceship on ground bug, which is caused by lag as far as I know. This will hopefully be fixed once the new servers come online and the software solutions are implemented.

When this happens to me I laugh every time!
As far as will the game be finished soon.. I'm with the general idea that an MMO is never finished, however I have played some MMOs that get 'over' fixed too. Meaning a patch coming out just to fix a nerf and to nerf the patch that was sent out previously. What makes this game interesting is that you can choose your own skills at the start of character building, so we will find out which skills make someone OP compared to others quickly (and look for the patches to come).


Because everybody gets the same space skills balancing is actually a lot easier too. The only thing that really needs balancing is the power between the 3 types of ships and the ground combat between the 3 different carreers. Other then that everybody is in theory on equal footing (same space skills, everybody can get the same loot for ground/space, BO's etc.). Compare that to WoW with its 10 classes and 30 talent specs and you can see why this game feels a lot more balanced already. :P

_________________
Image


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ]  Go to page 1, 2  Next

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: Google [Bot] and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group