Jabr wrote:
Game seems pretty stable, but I'm seeing alot of things that need fixing. I don't expect things to be perfect, but I see nothing on crafting or alot of other stuff I would expect by now.
Well for starters a completed MMO is a dead MMO, but I get what you mean. Overal, apart from some serious bugs, I think the game is ready for launch.
The biggest bugs currently is the ground avatar in space and spaceship on ground bug, which is caused by lag as far as I know. This will hopefully be fixed once the new servers come online and the software solutions are implemented.
The next biggest issue is the logging in/ disconnecting prob, which should also get fixed with the previous mentioned fixes.
The last biggest bug is the crashes when exploring with the Genesis system, in about 33% - 50% of the time a random map/ mission gets generated that doesn't have its map linked in a good way, which causes you to crash. I don't know what they're doing to fix that, but I hope it gets solved soon.
The other bugs still in the game are annoying, but not game breaking and shouldn't prevent a succesful launch.