Release Notes: April 30, 2015

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yargo14
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Release Notes: April 30, 2015

Post by yargo14 »

General:
Resolved an issue which caused some items to be missing from the following locations:
Account Bank
Fleet Bank
Mail
Exchange
Items which were missing from these locations should now be accessible.

Foundry missions can now be played.
Foundry Edit and Foundry Review are still not available.
Some published Foundry missions located in the Beta Quadrant are currently not available.
Resolved an issue which caused some items which activate Duty Officer missions or tasks such as the Temporal Beacons and the Lore Datachips to not function.
Resolved an issue with loadouts where sometimes when a loadout was applied, the powertray would reset instead of loading the correct saved powertray.
Resolved an issue which was causing players who purchased the Intrepid Bundle to not receive the Fleet Module discount when attempting to purchase the T6 Fleet Long Range Science Vessel.
Resolved an issue that should make an improvement to the lag and drop in FPS some players are experiencing.
Added appropriate data to Kemocite-Laced Weaponry, Subspace Vortex, and Structural Integrity Collapse to support interactions with effects such as Reciprocity and other cooldown reduction triggers.
Subspace Kemocite Deployment:
Resolved issues with Subspace Vortex which were causing its power icon to appear to be available for use when it wasn't, or vice versa.
Resolved an issue where the Vortex would fail to spawn if targeted at an enemy right at the edge of 10km distance.
Added new Iconian Ship death explosion animation.
Iconian ships have improved warp out animation.

Content:
Borg Red Alerts:
Reward packs are now automatically unpacked when received and function just like system patrol rewards such as in the Delta Quadrant.
The daily repeatable missions for these have been removed.
Added a 30 minute cooldown to each Borg Red Alert.
Each Borg Red Alert requires the Captain to be at least level 50 to enter.
“Blood of Ancients”
Resolved an issue which was causing the camera to shake in the first cutscene.
Added small amounts of VO and music which were missing.
“Delta Flight”
Resolved an issue where the Iaidon Dreadnought would not fight in stage 2 and 3 of the encounter with it.
Added small amounts of VO and music which were missing.
Closed up holes in the asteroid cave which occasionally could trap players or allies.
“Fluid Dynamics”
Resolved an issue which was causing KDF Captains to not be able to enter this episode.
Resolved an issue where allies would sometimes not help the players.
Resolved an issue that caused a newly created Romulan to sit in a black screen after choosing to skip the tutorial.
A contact window will now appear where the player can choose to warp to the Flotilla in order to continue the process of skipping the tutorial.
Updated the cutscene of the Romulan ship abduction at the end of "Cutting the Cord," in light of recent story revelations.
The Iconian is no longer missing from the ending cutscene of "Surface Tension."
Battle Group Omega location now has an object in Sector Space which represents it.
Resolved an issue with “Gateway to Gre’thor” where defeating the Dreadnought too quickly could stop progress in the mission.

Known Issues:
Foundry Edit and Foundry Review are not available.
Also, some published missions in the Beta Quadrant cannot be accessed.
The Radiant Antiproton Pulsewave Assault Weapon is missing audio effects.
Occasionally, when accepting a new Episode, the sub tasks under the episode name will not initially appear in the mission tracker.
In order to make these appear, the player can open the journal and either clear or make the episode the primary mission or transfer maps.
KDF players do not appear in the scoreboard at the end of a PVP match.
Glad these fixes have come in, the missing items was so inconvenient, and I know a lot of people have been having lag and rubberbanding issues, myself included.
LBlackmoor
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Re: Release Notes: April 30, 2015

Post by LBlackmoor »

So, removing the daily from the Borg Alerts... does that mean they no longer qualify for the bonus marks? or Omega Marks at all?

It is nice to see that KDF players will be able to finish (start) Fluidic Assault again...

nothing about my bridge officers still switching up their ground powers on their own... More of an annoyance than anything else, but still...
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Merlin
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Re: Release Notes: April 30, 2015

Post by Merlin »

yargo14 wrote:
General:
Resolved an issue which caused some items to be missing from the following locations:
Account Bank
Fleet Bank...SNIP...
Resolved an issue with loadouts where sometimes when a loadout was applied, the powertray would reset instead of loading the correct saved powertray.


Finally, maybe fixed.
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Delwyn
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Re: Release Notes: April 30, 2015

Post by Delwyn »

LBlackmoor wrote:So, removing the daily from the Borg Alerts... does that mean they no longer qualify for the bonus marks? or Omega Marks at all?

It is nice to see that KDF players will be able to finish (start) Fluidic Assault again...

nothing about my bridge officers still switching up their ground powers on their own... More of an annoyance than anything else, but still...

You'll notice that right above that it also states this....
Reward packs are now automatically unpacked when received and function just like system patrol rewards such as in the Delta Quadrant.
This should mean that running a Borg Red alert will reward the marks (+ bonus marks for first time per day completion) automatically at the end of the mission, and not generate the pop up box where you had to select the mark reward...which was silly, since you could only select Omega marks anyway.

:bolian:
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seraph
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Re: Release Notes: April 30, 2015

Post by seraph »

woot now i can finish Fluid Dynamics on Xeraph! Finally get my DR finished.
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LBlackmoor
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Re: Release Notes: April 30, 2015

Post by LBlackmoor »

Ahh, I see now... I was miss-interpreting that.

Thanks
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JarekCyphus
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Re: Release Notes: April 30, 2015

Post by JarekCyphus »

HOLY...

There it is. They finally fixed the FPS dives I was having on my ASUS laptops. They're completely gone now. Now my ASUS G751 is benching an avg 118fps everywhere in game, and my old G74 is averaging 58 in space, 43 on planetside. Both maxed (I think the G74 is slightly under max) I might have to install this on the boot camp side of my Full Sail Macbook; we're working with the Perpetual Game Engine and Cryptic Engine, lately, so I think I'll play around with some designs and see if I can offer some "suggestions" to the hilariously untalented design team at Cryptic.
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Husker
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Re: Release Notes: April 30, 2015

Post by Husker »

JarekCyphus wrote:...we're working with the Perpetual Game Engine and Cryptic Engine, lately, so I think I'll play around with some designs and see if I can offer some "suggestions" to the hilariously untalented design team at Cryptic.
Oh please do :bolian:
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