I'm quite keen for an offensive based Science Carrier, since generally all Science Captains have in that department is the Recluse which is a bit more tanky than oooomphy (although it's not bad with the Commander Universal it can deliver a fair bit of pain, I like it a lot) and the Atrox and it's fleet variant which are very tanky with not much tactical capacity and the turn radius of Pluto.
Compared to the Jem'Hadar carrier and the Aquatic Carrier and their offensive potential it'll be nice to have something with some punch.
[+] Dancamvet - Veteran of Engineering, Former Omega Team CO [+] Science Career Path - Medic [+]
[+] Doing the "Trek Shake" [+]
Atrox is worse than Galaxy-X in turn rate, most likely Atrox has the least native turn-rate in the whole of STO. Somebody know that as a fact? (I'm just guessing it).
Atrox is worse than Galaxy-X in turn rate, most likely Atrox has the least native turn-rate in the whole of STO. Somebody know that as a fact? (I'm just guessing it).
I believe that it is the lowest, shared with the Ha'apax Advanced Warbirds, the Vo'Quv KDF carriers, the D'deridex Retrofit, the Haakona Adv Warbird and the Obelisk Carriers with a native turn rate of 5deg/s.
Ironically the Recluse isn't much better...... explains why I cant get it to turn.
I'm liking the sounds of this ship, guess that console from the ship I got last year will actually come in handy finally.
Ensign [Obscuras] Engineering [ Delta] Squadron
Current Location: [Canada]
Current Assignment: [Learning the ropes]
12th Fleet, United Federation Of Planets
Looking forward to seeing how this carrier works. My main ship is a Atrox, and with how I got it step up it turns pretty well; again it may just be the build and how I run the ship that makes the turn rate a mute point.
Retired Command Officer You can find me on Risa enjoying the beaches, sipping on Romulan ale