Pilot Bridge Officers
Moderator: Command
- Pip
- Posts: 161
- Joined: Mon April 21st, 2014 2:40 pm
- Captain: Pip
- @handle: @pip851072
Re: Pilot Bridge Officers
Still waiting to get the T5U upgrade for my fleet Gal-X. If it wasn't so pretty, then I might stop flying it.
Lt. Cmdr Pip, Engineering Alpha Squadron
Currently posted USS Winnipeg
12th Fleet, United Federation Of Planets
Currently posted USS Winnipeg
12th Fleet, United Federation Of Planets
- Macha
- Posts: 2739
- Joined: Sun June 10th, 2012 12:35 am
- Captain: Macha
- @handle: @whipplor
- Location: Barnsley , United Kingdom
Re: Pilot Bridge Officers
Its crap like this that is pushing me ever further into the warm embrace of final fantasy XIV ...

S.C.E If we can't fix it , it cant be fixed
- Sysil
- Command Advisor
- Posts: 5628
- Joined: Tue August 31st, 2010 3:21 am
- Captain: Sysil
- @handle: @siyanlis
- Location: Starbase Valhalla
Re: Pilot Bridge Officers
Wow... Nobody seems to like these. Even Qordaq is not positive. Well, just to be a contrarian I'll be the most positive I can.
I won't comment.
I won't comment.









- Mike
- Posts: 2377
- Joined: Fri February 19th, 2010 1:25 pm
- @handle: @MikeGTC
- Location: Belgium
Re: Pilot Bridge Officers
why dosn't this stuff even work on the latest T6 ships?
spend 30€ on a ship that we will make obsolete when we release a new ship next month!
spend 30€ on a ship that we will make obsolete when we release a new ship next month!
Lieutenant Mike
United Federation of Planets
The 12th Fleet Science Division Zeta Squad
USS Illustrious NCC 198206
Ready on Arrival
=/\= ================================= =/\=
- Macha
- Posts: 2739
- Joined: Sun June 10th, 2012 12:35 am
- Captain: Macha
- @handle: @whipplor
- Location: Barnsley , United Kingdom
Re: Pilot Bridge Officers
I think baz's doomsday theory may be plausible afterall

S.C.E If we can't fix it , it cant be fixed
-
- Posts: 1003
- Joined: Mon December 26th, 2011 8:32 am
- Captain: Joel
- @handle: @N5XTR
- Location: Oklahoma
Re: Pilot Bridge Officers
At least with my new Delta Recruit, I will not have to worry about a Tier 6 ship for a while.
I did get the delta bundle but I haven't even looked at the command ships. The Pilot/Hybrid ships are probably going to be ignored as well.
It is like all these ship packs being released so quickly makes me want to refocus all my toons to ground combat. At least that has remained pretty constant since they introduced shooter mode. What was that, Season 4?
I did get the delta bundle but I haven't even looked at the command ships. The Pilot/Hybrid ships are probably going to be ignored as well.
It is like all these ship packs being released so quickly makes me want to refocus all my toons to ground combat. At least that has remained pretty constant since they introduced shooter mode. What was that, Season 4?

















- Sysil
- Command Advisor
- Posts: 5628
- Joined: Tue August 31st, 2010 3:21 am
- Captain: Sysil
- @handle: @siyanlis
- Location: Starbase Valhalla
Re: Pilot Bridge Officers
You forget new kits with Season 9, and the new DOFFS, Traits, rep powers and gear that comes with every season.N5XTR wrote:It is like all these ship packs being released so quickly makes me want to refocus all my toons to ground combat. At least that has remained pretty constant since they introduced shooter mode. What was that, Season 4?








-
- Posts: 1003
- Joined: Mon December 26th, 2011 8:32 am
- Captain: Joel
- @handle: @N5XTR
- Location: Oklahoma
Re: Pilot Bridge Officers
True but they didn't change the symbols or introduce input lag to the skill tray, making space combat so freaking frustrating that double clicking skills is mandatory.

















- Sysil
- Command Advisor
- Posts: 5628
- Joined: Tue August 31st, 2010 3:21 am
- Captain: Sysil
- @handle: @siyanlis
- Location: Starbase Valhalla
Re: Pilot Bridge Officers
I have always had input lag. Granted, nowhere as bad as it is now.N5XTR wrote:True but they didn't change the symbols or introduce input lag to the skill tray, making space combat so freaking frustrating that double clicking skills is mandatory.








-
- Inactive
- Posts: 413
- Joined: Sat July 2nd, 2011 5:36 am
- @handle: @Eldiora
Re: Pilot Bridge Officers
N5XTR wrote:True but they didn't change the symbols or introduce input lag to the skill tray, making space combat so freaking frustrating that double clicking skills is mandatory.
Uh thats exactly what they did some time ago, change symbolds and there is stupid input lag on ground.
But hey there is no power cre..... uh yeah forget that one the power creep on ground is silly beyond reason. Looking forward to the time when we can upgrade kit powers to mk 14 gold so I can 1 hit anything with leg sweep... or finally do OVER 9000! damage with 1 hit from Kirk kick