I get the feeling it'll probably drop today, which will be very interesting.
On a side note, does anyone know if they fixed the Vault mission? I ran into the bug where the ship doesn't spawn in so its your shuttle vs the Remans.
Trait System Improvements
Moderator: Command
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- Inactive
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- Joined: Fri January 28th, 2011 6:17 am
- Captain: Aukora
- @handle: @mrfireball
Re: Trait System Improvements
Retired Vice Admiral Aukora, Engineering Division - Command Advisor
Current Location: ==REDACTED==
Current Assignment:==REDACTED==
12th Fleet, United Federation Of Planets
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- mavar
- Vice Admiral
- Posts: 1474
- Joined: Sat March 19th, 2011 7:05 am
- Captain: Mavar
- @handle: @Amergin_Mavar
- Location: Western Chicago 'burbs
Re: Trait System Improvements
Never doubt the word of QorDaq!!
Sent from my XT1254 using Tapatalk
Sent from my XT1254 using Tapatalk
Facere Tua Forte,
Mavar
[=/\= ================= =/\=]
Vice Admiral Amergin Mavar
Commanding Officer, Science Division
Commanding U.S.S. Lexington / NCC-91709
Current Mission: Wandering
Current Location: Orbiting Trenzalore
[=/\= ================= =/\=]
Mavar
Vice Admiral Amergin Mavar
Commanding Officer, Science Division
Commanding U.S.S. Lexington / NCC-91709
Current Mission: Wandering
Current Location: Orbiting Trenzalore
[=/\= ================= =/\=]
- cmdraftbrn
- Posts: 2889
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- @handle: @cmdraftbrn
Re: Trait System Improvements
its an interesting system. and i dont have jack for ground traits
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class
Patrolling
Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve
*Down for Repairs
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class
Patrolling
Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve
*Down for Repairs
- QorDaq
- Posts: 3844
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- Captain: QorDaq
- @handle: @QorDaq
Re: Trait System Improvements
No... That way lies madness! Do you doubt me?...*Smirk*...mavar wrote:Never doubt the word of QorDaq!!
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I think it's great, really wish they had done this to begin with, seems like such an obvious choice considering how many traits get released these days.cmdraftbrn wrote:its an interesting system. and i dont have jack for ground traits
As to the ground stuff, be sure to snag the one from the crafting system! There are also a couple interesting traits that have dropped in boxes and such over the past year and a half or so... Check out Traits on STO Wiki for a list of ground options.
Depending on the phase of the moon and how you hold your tongue sometimes they are even affordable on the exchange!... Heh
maj!
So much for Photo Bucket.
- Amicus
- Fleet XO
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- Captain: Von Amicus II
- @handle: @Folcwin
- Location: Lincoln, NE
Re: Trait System Improvements
New system is live!
Be sure to check your traits, as they have unselected everything for you.

Be sure to check your traits, as they have unselected everything for you.










- QorDaq
- Posts: 3844
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- Captain: QorDaq
- @handle: @QorDaq
Re: Trait System Improvements
Indeed... Except for one seemingly odd thing which is that my Space set includes two copies of Superior Operative... Which is the highly desirable trait that comes with some Rom Boffs--I'm guessing that is an error that will get corrected at some point.Amicus wrote:New system is live!![]()
Be sure to check your traits, as they have unselected everything for you.
I have done no testing at all, so I don't know if it's a graphical glitch or if the trait system is actually adding extra copies of the BOff trait... If it's real that's adding a nice upgrade for Rom Toons that can have, potentially, ALL of their BOffs exhibiting this trait.
If it is, on the other hand strictly graphical, then it's taking up two slots for nothing as they are not part of the Character's activateable space trait list.
Anyone else notice this and/ or done any testing?
So much for Photo Bucket.
- Amicus
- Fleet XO
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- @handle: @Folcwin
- Location: Lincoln, NE
Re: Trait System Improvements
Per the Release Notes that is a known bug. Only occurs the first time a character logs in to the server, and moving to a ground map should solve it.QorDaq wrote:Except for one seemingly odd thing which is that my Space set includes two copies of Superior Operative... Anyone else notice this and/ or done any testing?









- QorDaq
- Posts: 3844
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- Captain: QorDaq
- @handle: @QorDaq
Re: Trait System Improvements
Ahh, cool I missed that. Thanks for the update.Amicus wrote:Per the Release Notes that is a known bug. Only occurs the first time a character logs in to the server, and moving to a ground map should solve it.QorDaq wrote:Except for one seemingly odd thing which is that my Space set includes two copies of Superior Operative... Anyone else notice this and/ or done any testing?
So much for Photo Bucket.