
Delta Fleet Research Lab Holding
Moderator: Command
- adastra1930
- Posts: 329
- Joined: Tue August 5th, 2014 9:16 pm
- Captain: Kenna
- @handle: @adastra1930
Re: Delta Fleet Research Lab Holding
I'm looking forward to seeing a few crafting improvements...specifying modifiers, anyone?? 

- cmdraftbrn
- Posts: 2889
- Joined: Tue August 25th, 2009 3:47 am
- @handle: @cmdraftbrn
Re: Delta Fleet Research Lab Holding
adastra1930 wrote:I'm looking forward to seeing a few crafting improvements...specifying modifiers, anyone??
doubtful.
hoping for a recycler at least.
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class
Patrolling
Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve
*Down for Repairs
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class
Patrolling
Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve
*Down for Repairs
- QorDaq
- Posts: 3844
- Joined: Wed March 23rd, 2011 3:15 am
- Captain: QorDaq
- @handle: @QorDaq
Re: Delta Fleet Research Lab Holding
Rivera did mention in a recent-ish Priority One interview; that Fleets were due for some love including new functionality. The Fluff also includes some potential hints at new ideas for Fleets.
I too will wait to see how the info in the upcoming Blogs plays out before getting too excited one way or the other though.
That said, I always look forward to new things coming out and seeing what they're all about.
maj!
I too will wait to see how the info in the upcoming Blogs plays out before getting too excited one way or the other though.
That said, I always look forward to new things coming out and seeing what they're all about.
maj!
So much for Photo Bucket.
- Agathon55
- Posts: 238
- Joined: Mon December 22nd, 2014 8:46 pm
- Captain: Zane
- @handle: agathon55
- Location: Malaysia
Re: Delta Fleet Research Lab Holding
Reddit has a few screenshots of quite a few of the new stuff from tribble if you haven't checked it out yet.
I'm looking forward to replacing some modules from my science kit with UR MKXIII fleet versions and try out some of those new science consoles. Unlocking those trait slots is going to cost a fortune though... time to save up on fledits I guess.
I'm looking forward to replacing some modules from my science kit with UR MKXIII fleet versions and try out some of those new science consoles. Unlocking those trait slots is going to cost a fortune though... time to save up on fledits I guess.

Zane Garrett - Engineering - Zeta Squad Captain
- Husker
- Posts: 7857
- Joined: Tue April 3rd, 2012 11:59 am
- Captain: Husker
- @handle: @Ashman7286
- Location: Dunno ¯\(°_o)/¯
- cmdraftbrn
- Posts: 2889
- Joined: Tue August 25th, 2009 3:47 am
- @handle: @cmdraftbrn
Re: Delta Fleet Research Lab Holding
Agathon55 wrote:Reddit has a few screenshots of quite a few of the new stuff from tribble if you haven't checked it out yet.
I'm looking forward to replacing some modules from my science kit with UR MKXIII fleet versions and try out some of those new science consoles. Unlocking those trait slots is going to cost a fortune though... time to save up on fledits I guess.
thats gonna be quite expensive
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class
Patrolling
Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve
*Down for Repairs
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class
Patrolling
Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve
*Down for Repairs
- Agathon55
- Posts: 238
- Joined: Mon December 22nd, 2014 8:46 pm
- Captain: Zane
- @handle: agathon55
- Location: Malaysia
Re: Delta Fleet Research Lab Holding
On the plus side, new dil sinks should bring down the zen prices quite nicely. 


Zane Garrett - Engineering - Zeta Squad Captain
- mavar
- Vice Admiral
- Posts: 1474
- Joined: Sat March 19th, 2011 7:05 am
- Captain: Mavar
- @handle: @Amergin_Mavar
- Location: Western Chicago 'burbs
Re: Delta Fleet Research Lab Holding
+1cmdraftbrn wrote:adastra1930 wrote:I'm looking forward to seeing a few crafting improvements...specifying modifiers, anyone??
doubtful.
hoping for a recycler at least.
Call it imbuing, recycling or specified enhancements, I don't care. Just implement it!!

Facere Tua Forte,
Mavar
[=/\= ================= =/\=]
Vice Admiral Amergin Mavar
Commanding Officer, Science Division
Commanding U.S.S. Lexington / NCC-91709
Current Mission: Wandering
Current Location: Orbiting Trenzalore
[=/\= ================= =/\=]
Mavar
Vice Admiral Amergin Mavar
Commanding Officer, Science Division
Commanding U.S.S. Lexington / NCC-91709
Current Mission: Wandering
Current Location: Orbiting Trenzalore
[=/\= ================= =/\=]
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- Inactive
- Posts: 413
- Joined: Sat July 2nd, 2011 5:36 am
- @handle: @Eldiora
Re: Delta Fleet Research Lab Holding
Wow, tac skills, where i had wished for an mk 13 ur version of sweeping strikes, what do we get? the 2 most useless abilities from tacs, Stun Grenade and Supression Fire.... why Cryptic why?
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- Inactive
- Posts: 201
- Joined: Fri July 25th, 2014 10:46 pm
- @handle: @Sorotia
Re: Delta Fleet Research Lab Holding
Power creep overload....50% damage bonus? They want to make sure PvP never resurrects...