Xindi Terrestrial Lockbox and Lobi Ships

Place for all to talk about STO and for 12th Fleet public information exchange. This forum is open to public view.

Moderator: Command

Post Reply
User avatar
Enlistednut09
Posts: 639
Joined: Sat August 11th, 2012 11:22 pm
Captain: Amber Sage
@handle: @Enlistednut09
Location: Stuttgart, Germany

Xindi Terrestrial Lockbox and Lobi Ships

Post by Enlistednut09 »

Image


The Iconians have revealed themselves. The arrival of their Heralds signals the start of a war that will decide the fate of the galaxy. Now the remaining races of the Xindi Council understand that isolation in the Delphic Expanse will not save them from destruction. If the Iconian armadas wish to subjugate the Milky Way, first they will have to face the full might of the five Xindi species.
Image


The Olean is a significantly updated model of the Xindi-Insectoid Escorts encountered during the Xindi Crisis in the mid 22nd Century. The Tier 6 Xindi-Insectoid Olaen Heavy Escort Carrier isn't as fast or nimble as similar ships in its class, but it makes up for this with additional durability, powerful shields and the ability to launch fighter craft.

The Xindi-Insectoid Olaen Heavy Escort Carrier features two specialist seats: 1 Lieutenant Tactical/Pilot seat and 1 Lieutenant Commander Science/Command seat.

The Xindi-Insectoid Olaen Heavy Escort Carrier has a single hangar bay equipped with Xindi-Insectoid Castroi Fighters.
These light craft are equipped with Plasmatic Biomatter Beam Arrays and Quantum Torpedoes.
They can also use the Emergency Power to Shields I ability.

Tier: 6
Faction: All
Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
Availability: Xindi Terrestrial Lockbox
Hull Strength: 33,000 at level 40, 37,950 at level 50, 44,000 at level 60
Shield Modifier: 1.15
Crew: 180
Weapons: 4 Fore, 3 Aft
Device Slots: 2
Bridge Officer Stations: 1 Lieutenant Tactical/Pilot, 1 Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Science/Command, 1 Lieutenant Universal
Console Modifications: 5 Tactical, 3 Engineering, 3 Science
Base Turn Rate: 14.5 degrees per second
Impulse Modifier: 0.18
Inertia: 60
+10 Weapon Power, +5 to Shield Power and +5 to Auxiliary Power
Can Equip Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Xindi-Insectoid Castro Fighters
Console - Universal - Infectious Bio-Matter Generator
Starship Ability Package (Escort Carrier)
Precise Weapon Systems
Tactical Maneuvering
Quick Deployment
Devastating Weaponry
Council of Thought (Starship Trait)
Image


Console – Universal – Infectious Bio-Matter Generator

The swarming bio-matter generated by this incubator has a rudimentary animal-like level of intelligence. It has been engineered to seek out enemies in space combat, in an effort to degenerate their ships' hull capacity and maneuverability. It is loaded into a projectile casing for delivery, intended to impact against an enemy's hull with explosive force before delivering the biological payload.

This universal console also provides a passive buff to your Kinetic and Physical Damage Resistance Rating.

This Console Mod can be equipped only on Xindi starships, in any console slot. You may only equip one of these mods.
Image


Council of Thought (Starship Trait)

After reaching level 5 in the Xindi-Insectoid Olaen Heavy Escort Carrier's Starship Mastery you will unlock the Council of Thought starship trait. While slotted, you will benefit from the awareness offered by having coordinated allies nearby, gaining increased Defense and Damage Resistance for each ally within 10km.

Image


The Ateleth is a heavily updated and more advanced version of the Xindi-Primate warships encountered during the Xindi Crisis in the mid 22nd Century. While the Ateleth is classified as a Dreadnought Cruiser due to its capabilities, it is smaller and more agile than most ships within this class.

This starship features two specialist seats: 1 Lieutenant Engineering/Intel seat and 1 Lieutenant Commander Universal/Command seat.

The Xindi-Primate Ateleth Dreadnought Cruiser has a single hangar bay equipped with Xindi-Primate Nusuti Heavy Fighters.
These light craft are equipped with Plasmatic Biomatter Beam Arrays, Quantum Torpedo Launchers and can use the Scratch the Paint, Fire at Will I and Jam Sensors I abilities.

Tier: 6
Faction: All
Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
Availability: Lobi Store
Hull Strength: 40,500 at level 40, 46,575 at level 50, 54,000 at level 60
Shield Modifier: 1.2
Crew: 1400
Weapons: 4 Fore, 4 Aft
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering/Intel, 1 Commander Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Universal/Command
Console Modifications: 3 Tactical, 5 Engineering, 3 Science
Base Turn Rate: 9 degrees per second
Impulse Modifier: 0.15
Inertia: 35
+5 to All Power
Can load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Xindi-Primate Nusuti Heavy Fighters
Console - Universal - Subspace Kemocite Deployment
Cruiser Communications Array
Command - Attract Fire
Command - Weapon System Efficiency
Starship Mastery Package (Dreadnought Cruiser)
Rapid Repairs
Enhanced Plating
Devastating Weaponry
Armored Hull
Superweapon Ingenuity(Starship Trait)

Image


Console – Universal – Subspace Kemocite Deployment


The Xindi-Primate Ateleth Dreadnought Cruiser comes equipped with a Subspace Kemocite Deployment console. While equipped, you will be able to coordinate a strike via subspace vortex, using this unique beacon technology conceptualized by the Xindi-Arboreals. This beacon will open a subspace vortex through which a swarm of kemocite-tipped warheads will be launched at nearby foes. Though their targeting is a bit imprecise, their considerable payload should make up for it.

This universal console provides a passive bonus to maximum shields and reduces all damage dealt to shields by a small amount.

This Console Mod can be equipped in any console slot. It may be equipped on any Xindi ship. You may only equip one of these mods.

Superweapon Ingenuity (Starship Trait)


After reaching level 5 in the Xindi-Primate Ateleth Dreadnought Cruiser's Starship Mastery you will unlock the Superweapon Ingenuity starship trait. While slotted, activating Beam: Overload I, II or III firing mode, you will be granted an extra charge of Beam: Overload I, allowing you to fire two massive blasts of energy back-to-back.
Superweapon Ingenuity can be triggered once every 30 seconds.
Image


Experimental Weaponry Set

This four piece set includes the consoles from the previous Xindi lockbox and the two new consoles found on the Xindi-Insectoid Olaen Heavy Escort Carrier and the Xindi-Primate Ateleth Dreadnought Cruiser.
Below are the four universal consoles in this set:

Console – Universal – Cascade Resonance Catalyst
Found on the Xindi-Aquatic Narcine Dreadnought Carrier
Console – Xindi Weapon Platform
Found on the Xindi-Reptilian Contortrix Escort
Console – Infectious Bio-Matter Generator
Found on the Xindi-Insectoid Olaen Heavy Escort Carrier
Console – Subspace Kemocite Deployment
Found on the Xindi-Primate Ateleth Dreadnought Cruiser

Set Bonuses

Experimental Weaponry (2 piece)
+Impulse Speed
+Resistance to Inertia Debuffs
Xindi Weapon Platform gains:
+Hit Points
+Defense
+Bonus Damage
Swarm Efficiency (3 piece)
All Xindi Hangar Pets within 10km gain Firing Cycle Haste for Energy Weapons
Diversification (4 piece)
Reduce recharge of all Xindi Console abilities, whenever a Xindi Console is used.

New Xindi Hangar Pets

Each of the new Xindi starships come with a single hangar bay loaded with a new type of Xindi hangar pet.
Below is an introduction to these new hangar pets and their availability.

Image


Xindi-Insectoid Castroi Fighters

These fighter pets are unlocked in their stores listed below as long as you own the Xindi-Insectoid Olaen Heavy Escort Carrier or the Xindi-Primate Ateleth Dreadnought Cruiser.
These fighters are useable on any Xindi starship with a hangar bay.
Image


Xindi-Insectoid Castroi Fighter

Availability: EC Store, comes equipped on the Xindi-Insectoid Olaen Heavy Escort Fighter by default
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
Abilities
Emergency Power to Shields I

Image


Advanced Xindi-Insectoid Castroi Fighter


Availability: Dilithium Store
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
Abilities
Emergency Power to Shields II
Scratch the Paint
Image


Elite Xindi-Insectoid Castroi Fighter


Availability: Fleet hangar pet store
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
1x Plasmatic Biomatter Turret (Aft)
Abilities
Emergency Power to Shields II
Scratch the Paint
Beam: Fire at Will I
Image


These fighter pets are unlocked in their stores listed below as long as you own the Xindi-Insectoid Olaen Heavy Escort Carrier or the Xindi-Primate Ateleth Dreadnought Cruiser.
These heavy fighters are useable on any Xindi starship with a hangar bay.
Image


Xindi-Primate Nusuti Heavy Fighter

Availability: EC Store, comes equipped on the Xindi-Primate Ateleth Dreadnought Cruiser by default
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
1x Plasmatic Biomatter Beam Array (Aft)
Abilities
Scratch the Paint
Beam: Fire at Will I
Jam Sensors I

Image


Advanced Xindi-Primate Nusuti Heavy Fighter


Availability: Dilithium Store
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
1x Plasmatic Biomatter Beam Array (Aft)
Abilities
Scratch the Paint
Beam: Fire at Will II
Jam Sensors II
Torpedo Spread I
Image


Elite Xindi-Primate Nusuti Heavy Fighter

Availability: Fleet hangar pet store
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
1x Plasmatic Biomatter Beam Array (Aft)
Abilities
Scratch the Paint
Beam: Fire at Will III
Jam Sensors II
Torpedo Spread II
Image


Proponents of clean energy among the Malon have signed an agreement with the Lobi Consortium to get the Alpha Quadrant technology they need to safely dispose of the vast amounts of theta radiation generated as waste by Malon antimatter reactors. In exchange, the Malon are providing a supply of Malon Battlecruisers. These ships have been retrofitted by the Lobi Consortium to be safe for use in populated systems and are now available to ship commanders in the Alpha and Beta quadrants.

Tier 5 (Can be upgraded to T5-U)
Faction: All
Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
Availability: Xindi Terrestrial Lock Box
Hull Strength: 39,600
Shield Modifier: 1
Crew: 450
Weapons:
4 Fore, 4 Aft
Device Slots: 3
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering, 1 Commander Engineering, 1 Lieutenant Commander Science, 1 Ensign Universal
Console Modifications: 2 Tactical, 4 Engineering, 3 Science
Base Turn Rate: 6 degrees per second
Impulse Modifier: 0.15
Inertia: 30
+10 Weapon Power, +10 Engine Power
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency

Image


When the Malon Battlecruiser is upgraded to T5-U with a Starship Upgrade Requisition it gains the following improvements:

Hull Strength: 45,540 at level 50 and 52,800 at level 60
+1 Science Console Slot
Starship Mastery Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Hull Plating
Armored Hull

The Xindi-Insectoid and Xindi-Primate ships each feature a new bridge!

NOTE: The above stats for all ships are subject to change.

Phil “Gorngonzolla” Zeleski
Lead Systems Designer
Star Trek Online
=/\= =========================== =/\=
Rear Admiral(Ret.) Enlistednut09, Engineering Division
Current Location:
STUTTGART, EARTH
Current Assignment:
CLASSIFIED
United Federation of Planets, 12th Fleet

=/\= =========================== =/\=

___________________________________
United Federation of Planets Community
Starfleet Academy Commanding Officer
Eldiora
Inactive
Posts: 413
Joined: Sat July 2nd, 2011 5:36 am
@handle: @Eldiora

Re: Xindi Terrestrial Lockbox and Lobi Ships

Post by Eldiora »

Superweapon Ingenuity (Starship Trait)

After reaching level 5 in the Xindi-Primate Ateleth Dreadnought Cruiser's Starship Mastery you will unlock the Superweapon Ingenuity starship trait. While slotted, activating Beam: Overload I, II or III firing mode, you will be granted an extra charge of Beam: Overload I, allowing you to fire two massive blasts of energy back-to-back.
Superweapon Ingenuity can be triggered once every 30 seconds.


Yeah, this season is DPS³ but this is just silly.
User avatar
Agathon55
Posts: 238
Joined: Mon December 22nd, 2014 8:46 pm
Captain: Zane
@handle: agathon55
Location: Malaysia

Re: Xindi Terrestrial Lockbox and Lobi Ships

Post by Agathon55 »

Fighters immune to warp core breaches. If only they weren't bound to Xindi ships. :(
Image

Zane Garrett - Engineering - Zeta Squad Captain
User avatar
Sysil
Command Advisor
Posts: 5628
Joined: Tue August 31st, 2010 3:21 am
Captain: Sysil
@handle: @siyanlis
Location: Starbase Valhalla

Re: Xindi Terrestrial Lockbox and Lobi Ships

Post by Sysil »

Eldiora wrote:Superweapon Ingenuity (Starship Trait)

After reaching level 5 in the Xindi-Primate Ateleth Dreadnought Cruiser's Starship Mastery you will unlock the Superweapon Ingenuity starship trait. While slotted, activating Beam: Overload I, II or III firing mode, you will be granted an extra charge of Beam: Overload I, allowing you to fire two massive blasts of energy back-to-back.
Superweapon Ingenuity can be triggered once every 30 seconds.

Yeah, this season is DPS³ but this is just silly.
Not so long ago, it was discovered that you could easily chain 2 BOs. Cryptic considered this too powerful and managed to make it impossible to do. That was when BO did not auto-crit and drained weapon power.

Now they put this in the game.... :face:
Image

Image Image
Image Image Image Image Image
User avatar
longshotnorth
Posts: 634
Joined: Tue January 28th, 2014 7:22 am
Captain: Simon J Riker
@handle: @ct2060

Re: Xindi Terrestrial Lockbox and Lobi Ships

Post by longshotnorth »

3 ships... Because making KDF and Romulan ships is ridiculous!
Image

He's dead Jim.

Image
Sorotia
Inactive
Posts: 201
Joined: Fri July 25th, 2014 10:46 pm
@handle: @Sorotia

Re: Xindi Terrestrial Lockbox and Lobi Ships

Post by Sorotia »

I may have gone for the Dreadnought a few months ago...but just losing my faith in obtaining the Sheshar I've just been sticking to faction ships.
User avatar
Pattern
Posts: 1580
Joined: Sun February 26th, 2012 3:26 am
Captain: Dominic
@handle: @magniacapra

Re: Xindi Terrestrial Lockbox and Lobi Ships

Post by Pattern »

Sysil wrote:
Eldiora wrote:Superweapon Ingenuity (Starship Trait)

After reaching level 5 in the Xindi-Primate Ateleth Dreadnought Cruiser's Starship Mastery you will unlock the Superweapon Ingenuity starship trait. While slotted, activating Beam: Overload I, II or III firing mode, you will be granted an extra charge of Beam: Overload I, allowing you to fire two massive blasts of energy back-to-back.
Superweapon Ingenuity can be triggered once every 30 seconds.

Yeah, this season is DPS³ but this is just silly.
Not so long ago, it was discovered that you could easily chain 2 BOs. Cryptic considered this too powerful and managed to make it impossible to do. That was when BO did not auto-crit and drained weapon power.

Now they put this in the game.... :face:
Cryptics greed knows no bounds.
2012-2013
Image

█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█ U.S.S. Wage XII NX-773333
• Fleet Captain Pattern
• 12th Fleet, United Federation of Planets
• Tactical Division
• Gamma Squad
█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ 12th FLEET
JarekCyphus
Inactive
Posts: 758
Joined: Sun November 18th, 2012 11:19 pm
Captain: Sagardon Kahn
@handle: @Sagardon_Kahn

Re: Xindi Terrestrial Lockbox and Lobi Ships

Post by JarekCyphus »

Insectoid ships!!! :party:

FINALLY.
Image
Tron
Inactive
Posts: 71
Joined: Thu February 2nd, 2012 1:11 am
Captain: Tron
@handle: @jeffersonian

Re: Xindi Terrestrial Lockbox and Lobi Ships

Post by Tron »

I have the Xindi-Primate Ateleth, and I am loving it!
=/\= ====================== =/\=
Ensign Tron
Tactical Division Gamma Squad
12th Fleet, United Federation of Planets
=/\= ====================== =/\=
Post Reply