Release Notes 6th Novemeber

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Dancamvet
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Re: Release Notes 6th Novemeber

Post by Dancamvet »

Gabriel Lyons wrote:I wished they'd stop worrying about Talaxian's and fix the server :D
I'd like the server to be fixed also but someone must stand up for equality.
[+] Dancamvet - Veteran of Engineering, Former Omega Team CO [+] Science Career Path - Medic [+]
[+] Doing the "Trek Shake" [+]
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Metrikon
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Re: Release Notes 6th Novemeber

Post by Metrikon »

I'm glad the power tray business is fixed, that was driving me slightly insane.


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asimogorov
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Re: Release Notes 6th Novemeber

Post by asimogorov »

Metrikon wrote:I'm glad the power tray business is fixed, that was driving me slightly insane.


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I am glad that it got fixed, it was driving me crazy until I found a work around as discovered by someone.
If you switched from your Ship to Shuttle and back to your ship ones while around Earth Orbit (not in sector space) or Qonos, the power tray stuck and didn't get shuffled anymore!

That work around works like a charm!

In any case, the fix was the solution, not the workaround :)
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Metrikon
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Re: Release Notes 6th Novemeber

Post by Metrikon »

Yeah, Roy taught me a temp loadout save that worked ok for the most part, it was just the devices that were screwy after that. But then I made the mistake of going to the ship selector and moving from the bridge maps of a few different ships and I was back to the junked mess lol


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Mike
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Re: Release Notes 6th Novemeber

Post by Mike »

Did they also fix the space duty officers?
=/\= ================================= =/\=
Lieutenant Mike
United Federation of Planets
The 12th Fleet Science Division Zeta Squad
USS Illustrious NCC 198206
Ready on Arrival
=/\= ================================= =/\=
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Imperium
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Re: Release Notes 6th Novemeber

Post by Imperium »

I don't think so. I have to manually reinsert my six active duty guys every time I sign in
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