Curious what the plan will be for something like this. See the following post:
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The problem as I see it (and keeping in mind that this doesn't mean anything because it's not going to change)... is space battles or any ship based battles (boats, spacecraft, etc) need to be large scale. In order to have effective use of science vessels, tactical, repair, etc. you need one of each if not a lot more. The problem is if you limit the number of people who can be in a particular sector or instance (to say 60 which was the limit in CO at one point) and count in neutral players or those not involved in a fleet... that leaves very little room for organized groups.
When we tried to get RP groups together in CO we had to pick the lowest populated shard to do it. Now in STO let's say "John" or "Steve" are from your fleet and are attacked by two other enemy ships. Now you want to go join him and help defend him... but because of the max population, now you can't.
There needs to be fail safes in place for this. It's unacceptable to not allow you to join your friends in an environment (like a battle) that requires teamwork.
What will we do if the shard system limits our numbers? How will we make use of the diverse fleet?
This is the post I was directly replying to which was discussing the shard system used in CO and now STO:
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I've play Eve and Wow. Both systems have there good and bad points. Personally I prefered Eve's over wow's any day of the week. BTW when the next expansion comes out next year for wow they are introducing across server grouping..Which will be very simular to eve online. This new system will allow groups to be formed with players from different servers to run the major instances together.
I think it's a great idea but also I think Blizzard could do it better than that if they worked at it.
But as far as STO is concerned, I've played CO and I didn't have any problem changing from one instance to another if one was getting laggy or my group was on another instances. And really I don't think that this will be a problem in STO either, or any more so than it is in CO.
I really don't see what the fuss is all about on this....
It's really a no brainer IMHO.
Laters