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Tier 6 Iconic Ship Stats

Posted: Wed April 1st, 2015 9:45 pm
by jkirk131
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We’re quite excited to reveal the statics and specifics for the Andromeda Class Exploration Cruiser, Negh’Tev Heavy Battlecruiser and the D’Khellra Warbird Battlecruiser. Each of these Tier 6 ships are based on existing iconic Star Trek ships. All three come with a special console and can unlock a powerful starship trait at level 5 Starship Mastery. Without further ado, here are the stats for these impressive ships.

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Following the success of the Pathfinder class in Operation Delta Rising, Starfleet Corps of Engineers teams at the Utopia Planitia Fleet Yards began work on updates of other core ship designs in the Federation fleet. The Andromeda Exploration Cruiser is the first ship from this effort to be released to Starfleet captains. An update of the famed Galaxy class that was the flagship of Starfleet in the mid-24th century, the Andromeda incorporates updated technology developed to give this ship improved capabilities for the difficult challenges Starfleet faces in the months ahead.

This starship features a Lieutenant Commander Engineering/Command specialist seat.

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Costume

The Andromeda Class Exploration Cruiser has its own unique costumes and gains access to parts from the Galaxy and Monarch costumes and can also use parts from the Venture Class if you own that starship.

Ship Details
  • Tier: 6
    Faction: Starfleet
    Required Rank: Vice Admiral
    Hull Strength: 45,885 at level 50 and 53,200 at level 60
    Shield Modifier: 1
    Crew: 1000
    Fore Weapons: 4
    Aft Weapons: 4
    Device Slots: 4
    Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
    Console Modifications: 3 Tactical, 4 Engineering, 3 Science
    Base Turn Rate: 6 degrees/second
    Impulse Modifier: 0.15
    Friction/Traction: 25
    +5 to all power levels
    Console – Universal – Molecular Cohesion Nullifier Field
    Starship Ability Package (Cruiser)
    Absorptive Plating
    Rapid Repairs
    Enhanced Plating
    Armored Hull
    Explosive Polarity Shift (Starship Trait)
    Cruiser Command Array
    Command – Strategic Maneuvering
    Command – Shield Frequency Modulation
    Command – Weapon System Efficiency
    Command – Attract Fire
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Following the success of new ships developed for Operation Delta Rising, engineering teams at the Ty'Gokor Shipyards began work on updating core designs in the Empire's fleet. The Negh'Tev Heavy Battlecruiser is the first ship from this effort to be released to KDF captains. An update of the famed Negh'Var class that anchored the Empire's fleets during the Dominion War, the Negh'Tev incorporates updated technology developed to give this ship improved capabilities for the difficult challenges the Empire faces in the months ahead.

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This starship features a Lieutenant Commander Engineering/Command specialist seat.

Costumes

The Negh’Tev Heavy Battlecruiser has its own unique costume and has access to both the Negh’Var and the Qu’Daj costumes. In addition to all this, all Negh’Var variants (including the Negh’Tev) will have access to the new voDleH costume for free.

Ship Details
  • Tier: 6
    Faction: Klingon
    Required Rank: Lieutenant General
    Hull Strength: 44,850 at level 50 and 52,000 at level 60
    Shield Modifier: 1
    Crew: 2500
    Fore Weapons: 4
    Aft Weapons: 4
    Device Slots: 3
    Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering/Command, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal
    Console Modifications: 3 Tactical, 4 Engineering, 3 Science
    Base Turn Rate: 9 degrees/second
    Impulse Modifier: 0.15
    Friction/Traction: 25
    +10 to Weapon Power and Engine Power
    Console – Universal – Molecular Cohesion Nullifier
    Can Equip Dual Cannons
    Starship Ability Package (Battlecruiser)
    Absorptive Plating
    Enhanced Weapon Banks
    Enhanced Plating
    Armored Hull
    Explosive Polarity Shift (Starship Trait)
    Cruiser Command Array
    Command – Strategic Maneuvering
    Command – Shield Frequency Modulation
    Command – Weapon System Efficiency
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Following the success of new ships developed for Operation Delta Rising, engineering teams at Mol'Rihan began work on updating core ship designs in the Republic's fleet that would combine the best of Romulan construction with new ideas from Republic engineers and technical improvements suggested by the Republic's allies. The D’Khellra Warbird Battlecruiser is the first ship from this effort to be released to Republic captains. An update of the feared D'Deridex class that was the mainstay of the Romulan Star Empire's fleets in the late-24th century, the D’Khellra incorporates updated technology developed to give this ship improved capabilities for the difficult challenges the Republic faces in the months ahead.

This starship features a Lieutenant Commander Tactical/Command specialist seat.

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Costume

The D’Khellra Warbird Battlecruiser comes with its own unique costume and can use the D’Deridex costume, and if you own the D’ridthau costume you can also use its interchangeable costume parts.

Ship Details

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  • ier: 6
    Faction: Romulan
    Required Rank: Vice Admiral
    Hull Strength: 46,575 at level 50 and 54,000 at level 60
    Shield Modifier: 1
    Crew: 1500
    Fore Weapons: 4
    Aft Weapons: 4
    Device Slots: 4
    Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical/Command, 1 Commander Engineering, 1 Lieutenant Commander Science, 1 Lieutenant Universal
    Console Modifications: 3 Tactical, 4 Engineering, 3 Science
    Base Turn Rate: 5 degrees/second
    Impulse Modifier: 0.15
    Friction/Traction: 30
    +10 to Weapon Power and Engine Power
    Console – Universal – Molecular Cohesion Nullifier
    Starship Ability Package (Engineering Warbird)
    Absorptive Plating
    Enhanced Singularity Circuitry
    Enhanced Plating
    Armored Hull
    Starship Trait – Explosive Polarity Shift
    Singularity Warp Core
    40 Base Power for All Subsystems
    Plasma Shockwave
    Quantum Absorption
    Warp Shadows
    Singularity Jump
    Singularity Overcharge

Console – Universal – Molecular Cohesion Nullifier

Experimental shielding technology has taken a turn towards offensive weaponry, allowing this device to generate a local field that damages the molecular bonds of matter in a short radius. The Molecular Cohesion Nullifier Field will also protect the user from all sources of damage while active. Both the damage and damage resistance effects will resonate at more powerful frequencies, based on how many foes are within the affected area. In addition, while equipped, this console also provides a passive bonus to max sub-system power levels.

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Andromeda Class Exploration Cruiser

This unique console may be equipped on any Exploration Cruiser variant or Starfleet Dreadnought Cruiser, in any console slot. You may only equip one of these mods on any single ship.

Enhanced Engineering Systems Set

Equipping multiple consoles from the Exploration Cruiser Refit, Exploration Cruiser Retrofit and Exploration Cruiser [T6] will bestow set bonuses to your starship.

Consoles in this set:

Console – Universal – Antimatter Spread
Console – Universal – Saucer Separation
Console – Universal – Molecular Cohesion Nullifier
Set Bonuses:

Enhanced Structural Systems (2pc) - Passive
+All Damage Resistance
+Turn Rate
+Engine Power
Reinforced Shielding (3pc) – Passive
+Maximum Shield Capacity
+Shield Regeneration
Reduces energy damage to shields

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Negh’Tev Heavy Battlecruiser

This unique console may be equipped on any Negh'Var variant, in any console slot. You may only equip one of these mods on any single ship.

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D’Khellra Warbird Battlecruiser

This unique console may be equipped on any variant of the D'Deridex Warbird Battlecruiser, in any console slot. You may only equip one of these mods on any single ship.

Enhanced Maneuvering Systems Set

Equipping multiple consoles from the D’ridthau Warbird Battlecruiser, D’deridex Warbird Battlecruiser or D’Khellra Warbird Battlecruiser [T6] will bestow set bonuses to your starship.

Consoles in this set:

Console – Universal – Molecular Cohesion Nullifier
Console – Universal – Molecular Phase Inversion
Console – Universal – Projected Singularity
Set Bonuses:

Enhanced Maneuvering Systems (2pc) – Passive
+All Damage Resistance
+Turn Rate
+Engine Power
Reinforced Shielding (3pc) – Passive
+Maximum Shield Capacity
+Shield Regeneration
Reduces energy damage to shields

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Explosive Polarity Shift (Starship Trait)

After achieving level 5 in your Andromeda Class Exploration Cruiser [T6], Negh'Tev Heavy Battlecruiser [T6] or D’Khellra Warbird Battlecruiser [T6] Starship Mastery, you will unlock the Explosive Polarity Shift starship trait. While this trait is slotted Reverse Shield Polarity will absorb incoming damage and convert it into a kinetic blast upon expiration.

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Q&A

Q: Will there be fleet versions of these ships?

A: Yes! Each of these ships gain +1 Engineering console slot and +10% Maximum hull hit points and +10% Maximum shield capacity. They will be made available upon release of these three new ships. They are unlocked upon reaching tier 4 in your starbase’s shipyard.

It should be noted that Fleet Tier 6 ships do not come with a 5th level of Starship Mastery and thus do not have a Starship Trait.

Q: Why isn’t the Negh’Tev’s Molecular Cohesion Nullifier console part of a set?

A: No other Negh’Var variants came with a console, so there were no consoles with which to make a set.

We look forward to getting these awesome new ships into your hands!
See you in game.

DISCLAIMER: All information in this blog post is subject to change.

Phil “Gorngonzolla” Zeleski
Lead Systems Designer
Star Trek Online

Re: Tier 6 Iconic Ship Stats

Posted: Wed April 1st, 2015 9:59 pm
by Sorotia
Can't say I'm overly impressed with that stats, I mean it will give people who love those iconic ships something to buy...but me personally I'm not feeling them.

I'd much rather purchase the Command Cruisers than these.

Better stats, better trait(Well least the tac one), maybe better consoles, and a hangar.

Oh and I almost forgot the CC's are Fleet level.

Re: Tier 6 Iconic Ship Stats

Posted: Thu April 2nd, 2015 9:41 am
by Agathon55
That one picture of the Negh'Tev looks like it was built from Lego. The D'Khellra looks good though.

Re: Tier 6 Iconic Ship Stats

Posted: Thu April 2nd, 2015 2:06 pm
by Sysil
I'm going to buy the fleet version.

Don't need the console, don't need the trait and I don't need to pony up $30.

Re: Tier 6 Iconic Ship Stats

Posted: Thu April 2nd, 2015 3:27 pm
by Kevprime
Sorotia wrote:Can't say I'm overly impressed with that stats, I mean it will give people who love those iconic ships something to buy...but me personally I'm not feeling them.

I'd much rather purchase the Command Cruisers than these.

Better stats, better trait(Well least the tac one), maybe better consoles, and a hangar.

Oh and I almost forgot the CC's are Fleet level.

I feel the same. I was hoping for a bit more. Oh well.

Re: Tier 6 Iconic Ship Stats

Posted: Thu April 2nd, 2015 5:27 pm
by Husker
Every ship that comes out now is meh to me. The last ship i really wanted was the Narcine.

Re: Tier 6 Iconic Ship Stats

Posted: Thu April 2nd, 2015 5:45 pm
by Agathon55
Any idea if we're only getting the fleet version of these ships or of the other t6 ships too?

Re: Tier 6 Iconic Ship Stats

Posted: Thu April 2nd, 2015 5:48 pm
by LBlackmoor
Okay, if I remember this right...
Old tier 5... 9 consoles.
Tier 5 Fleet and some c-store Tier 5 / Tier 6... 10

Fleet Tier 5-U / Fleet Tier 6... 11

These all have 10. Do the command ships already have 11 consoles?


At least there is hope for other tier 6 ships seeing a fleet version soon (tm)

Re: Tier 6 Iconic Ship Stats

Posted: Thu April 2nd, 2015 6:03 pm
by Agathon55
^ Yup the Command ships all have 11 consoles.

Re: Tier 6 Iconic Ship Stats

Posted: Thu April 2nd, 2015 6:50 pm
by Prototype_No.98
God that T6 "Andromeda" is Fugly.
Still waiting for a decent looking T6 Fed ship...