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Re: Trait System Improvements

Posted: Thu November 19th, 2015 3:42 pm
by Aukora
I get the feeling it'll probably drop today, which will be very interesting.

On a side note, does anyone know if they fixed the Vault mission? I ran into the bug where the ship doesn't spawn in so its your shuttle vs the Remans.

Re: Trait System Improvements

Posted: Fri November 20th, 2015 12:38 am
by mavar
Never doubt the word of QorDaq!!

Sent from my XT1254 using Tapatalk

Re: Trait System Improvements

Posted: Fri November 20th, 2015 1:43 am
by cmdraftbrn
its an interesting system. and i dont have jack for ground traits

Re: Trait System Improvements

Posted: Fri November 20th, 2015 4:13 pm
by QorDaq
mavar wrote:Never doubt the word of QorDaq!!

Sent from my XT1254 using Tapatalk
No... That way lies madness! Do you doubt me?...*Smirk*...
cmdraftbrn wrote:its an interesting system. and i dont have jack for ground traits
I think it's great, really wish they had done this to begin with, seems like such an obvious choice considering how many traits get released these days.

As to the ground stuff, be sure to snag the one from the crafting system! There are also a couple interesting traits that have dropped in boxes and such over the past year and a half or so... Check out Traits on STO Wiki for a list of ground options.

Depending on the phase of the moon and how you hold your tongue sometimes they are even affordable on the exchange!... Heh

maj!

Re: Trait System Improvements

Posted: Fri November 20th, 2015 7:08 pm
by Amicus
New system is live! :)

Be sure to check your traits, as they have unselected everything for you. :P

Re: Trait System Improvements

Posted: Sat November 21st, 2015 1:50 am
by QorDaq
Amicus wrote:New system is live! :)

Be sure to check your traits, as they have unselected everything for you. :P
Indeed... Except for one seemingly odd thing which is that my Space set includes two copies of Superior Operative... Which is the highly desirable trait that comes with some Rom Boffs--I'm guessing that is an error that will get corrected at some point.

I have done no testing at all, so I don't know if it's a graphical glitch or if the trait system is actually adding extra copies of the BOff trait... If it's real that's adding a nice upgrade for Rom Toons that can have, potentially, ALL of their BOffs exhibiting this trait.

If it is, on the other hand strictly graphical, then it's taking up two slots for nothing as they are not part of the Character's activateable space trait list.

Anyone else notice this and/ or done any testing?

Re: Trait System Improvements

Posted: Sat November 21st, 2015 4:18 am
by Amicus
QorDaq wrote:Except for one seemingly odd thing which is that my Space set includes two copies of Superior Operative... Anyone else notice this and/ or done any testing?
Per the Release Notes that is a known bug. Only occurs the first time a character logs in to the server, and moving to a ground map should solve it.

Re: Trait System Improvements

Posted: Sat November 21st, 2015 5:42 am
by QorDaq
Amicus wrote:
QorDaq wrote:Except for one seemingly odd thing which is that my Space set includes two copies of Superior Operative... Anyone else notice this and/ or done any testing?
Per the Release Notes that is a known bug. Only occurs the first time a character logs in to the server, and moving to a ground map should solve it.
Ahh, cool I missed that. Thanks for the update.