Page 2 of 4

Re: Delta Fleet Research Lab Holding

Posted: Fri June 26th, 2015 2:03 pm
by adastra1930
I'm looking forward to seeing a few crafting improvements...specifying modifiers, anyone?? :)

Re: Delta Fleet Research Lab Holding

Posted: Fri June 26th, 2015 5:42 pm
by cmdraftbrn
adastra1930 wrote:I'm looking forward to seeing a few crafting improvements...specifying modifiers, anyone?? :)

doubtful.
hoping for a recycler at least.

Re: Delta Fleet Research Lab Holding

Posted: Fri June 26th, 2015 6:26 pm
by QorDaq
Rivera did mention in a recent-ish Priority One interview; that Fleets were due for some love including new functionality. The Fluff also includes some potential hints at new ideas for Fleets.

I too will wait to see how the info in the upcoming Blogs plays out before getting too excited one way or the other though.

That said, I always look forward to new things coming out and seeing what they're all about.

maj!

Re: Delta Fleet Research Lab Holding

Posted: Wed July 1st, 2015 7:31 am
by Agathon55
Reddit has a few screenshots of quite a few of the new stuff from tribble if you haven't checked it out yet.

I'm looking forward to replacing some modules from my science kit with UR MKXIII fleet versions and try out some of those new science consoles. Unlocking those trait slots is going to cost a fortune though... time to save up on fledits I guess.

Re: Delta Fleet Research Lab Holding

Posted: Wed July 1st, 2015 10:34 am
by Husker
Its content and content is good.

Re: Delta Fleet Research Lab Holding

Posted: Wed July 1st, 2015 4:44 pm
by cmdraftbrn
Agathon55 wrote:Reddit has a few screenshots of quite a few of the new stuff from tribble if you haven't checked it out yet.

I'm looking forward to replacing some modules from my science kit with UR MKXIII fleet versions and try out some of those new science consoles. Unlocking those trait slots is going to cost a fortune though... time to save up on fledits I guess.

thats gonna be quite expensive

Re: Delta Fleet Research Lab Holding

Posted: Wed July 1st, 2015 4:55 pm
by Agathon55
On the plus side, new dil sinks should bring down the zen prices quite nicely. :)

Re: Delta Fleet Research Lab Holding

Posted: Wed July 1st, 2015 10:49 pm
by mavar
cmdraftbrn wrote:
adastra1930 wrote:I'm looking forward to seeing a few crafting improvements...specifying modifiers, anyone?? :)

doubtful.
hoping for a recycler at least.
+1

Call it imbuing, recycling or specified enhancements, I don't care. Just implement it!! :brickwall:

Re: Delta Fleet Research Lab Holding

Posted: Thu July 2nd, 2015 12:41 pm
by Eldiora
Wow, tac skills, where i had wished for an mk 13 ur version of sweeping strikes, what do we get? the 2 most useless abilities from tacs, Stun Grenade and Supression Fire.... why Cryptic why?

Re: Delta Fleet Research Lab Holding

Posted: Thu July 2nd, 2015 5:13 pm
by Sorotia
Power creep overload....50% damage bonus? They want to make sure PvP never resurrects...