Not really enough Science for my personal tastes, as you know I've gotta carry GW3 everywhere I go (except in extreme circumstances) so that Commander slot is always Sci for me.
From the make-up of the Sci-based boat, it's going to come out as an even more tactically focused version of the MMRE (same console setup but Cmd Tac/Pilot instead of Sci and some other differences). I'm sure that'll appeal but I always found the MMRE a little disappointing (just my personal feeling).
The traits might be worth a look, but I still haven't gotten around to picking up All Hands on Deck from the Command ships yet so I'm not planning to rush into these either.
Pilot Ship Stats
Moderator: Command
- Dancamvet
- Posts: 971
- Joined: Tue July 8th, 2014 10:49 pm
- Captain: Dan
- @handle: @Dancamvet
- Location: Lancashire, UK
Re: Pilot Ship Stats
[+] Doing the "Trek Shake" [+]
- WelshAvenger
- Posts: 859
- Joined: Sat August 27th, 2011 12:09 am
- @handle: @welshavenger
- Location: North Wales, UK
Re: Pilot Ship Stats
I think that out of all of them, the Rommie designs come out best. Fed ships look lacklustre and the less said about the Klingon designs, the better. They remind me of the evil ship in The Black Hole film. Can't remember the name, Cygnus maybe?
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- Inactive
- Posts: 201
- Joined: Fri July 25th, 2014 10:46 pm
- @handle: @Sorotia
Re: Pilot Ship Stats
Well some T6 ships get two Lt Cmdrs and some ships get 3 Lt's...this is one of them and I agree personally would of liked two Lt Cmdrs more.
On the ships...I can honestly say I'm not sure what I'd do...I was looking forward to them and well I'm kinda let down in some ways.
These console powers seem to out of place...two of them sound like they should be on science ships and the tac one...I don't think tons of missiles when I think little ships.
The Tac trait could be interesting for Torp ships...I kinda want the Romulan tac one...but I also don't like the looks of it much...personally I think the Romulans got the short end of the stick when it comes to looks...I especially like the sleek but deadly looks of the KDF ones.
I'm conflicted but maybe some day I'll invest...
On the ships...I can honestly say I'm not sure what I'd do...I was looking forward to them and well I'm kinda let down in some ways.
These console powers seem to out of place...two of them sound like they should be on science ships and the tac one...I don't think tons of missiles when I think little ships.
The Tac trait could be interesting for Torp ships...I kinda want the Romulan tac one...but I also don't like the looks of it much...personally I think the Romulans got the short end of the stick when it comes to looks...I especially like the sleek but deadly looks of the KDF ones.
I'm conflicted but maybe some day I'll invest...
- Agathon55
- Posts: 238
- Joined: Mon December 22nd, 2014 8:46 pm
- Captain: Zane
- @handle: agathon55
- Location: Malaysia
Re: Pilot Ship Stats
Design-wise, I think the Fed (other than the Ajax) and KDF ships look great. The Rom designs just don't strike my fancy (the complete opposite of the command design). 


Zane Garrett - Engineering - Zeta Squad Captain
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- Inactive
- Posts: 201
- Joined: Fri July 25th, 2014 10:46 pm
- @handle: @Sorotia
Re: Pilot Ship Stats
Yup...the KDF ships are beautiful and deadly looking at the same time...like I've said before it feels like with the Rom ones I need to buy the 3 pack just to make a customization I'd actually be okay with.Agathon55 wrote:Design-wise, I think the Fed (other than the Ajax) and KDF ships look great. The Rom designs just don't strike my fancy (the complete opposite of the command design).
- Husker
- Posts: 7857
- Joined: Tue April 3rd, 2012 11:59 am
- Captain: Husker
- @handle: @Ashman7286
- Location: Dunno ¯\(°_o)/¯
- adastra1930
- Posts: 329
- Joined: Tue August 5th, 2014 9:16 pm
- Captain: Kenna
- @handle: @adastra1930
Re: Pilot Ship Stats
I'd like to have a go, but I probably won't be laying down any money for them sadly!! I'm not sure what the point of the engineering- and science-variants is...With those BOFF/weapon slots, they just look like escorts but sacrificing tac abilities to make room for others. They just all seem like they're for tac captains who might want to dabble with the odd grav well or something 

- Sysil
- Command Advisor
- Posts: 5628
- Joined: Tue August 31st, 2010 3:21 am
- Captain: Sysil
- @handle: @siyanlis
- Location: Starbase Valhalla
Re: Pilot Ship Stats
Normally I would be excited about small agile escorts. The Fed ones aren't the ugliest design I've seen (I'm looking at you, accursed FPER).
At $30 a ship it's very expensive and Cryptic is flooding the market. So who knows how long you're going to use these ships before replacing them.
Might as well keep the ship you're using as save yourself the money.
At $30 a ship it's very expensive and Cryptic is flooding the market. So who knows how long you're going to use these ships before replacing them.
Might as well keep the ship you're using as save yourself the money.








- cmdraftbrn
- Posts: 2889
- Joined: Tue August 25th, 2009 3:47 am
- @handle: @cmdraftbrn
Re: Pilot Ship Stats
Sysil wrote:Normally I would be excited about small agile escorts. The Fed ones aren't the ugliest design I've seen (I'm looking at you, accursed FPER).
At $30 a ship it's very expensive and Cryptic is flooding the market. So who knows how long you're going to use these ships before replacing them.
Might as well keep the ship you're using as save yourself the money.
4-6 months
next "Grind" ship is in two months, then another ship around oct. then another "grind" ship is dec.
the minimum is 2 pay ships a year and 3 grind ships a year.
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class
Patrolling
Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve
*Down for Repairs
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class
Patrolling
Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve
*Down for Repairs
- Prototype_No.98
- Posts: 1914
- Joined: Fri May 4th, 2012 2:15 pm
- Captain: Bryce
- @handle: @Protosovereign
- Location: UK
Re: Pilot Ship Stats
£25 eh?Sysil wrote: At $30 a ship it's very expensive and Cryptic is flooding the market.
I remember paying only £8 for a T5 Defiant back in the day... oh how things have changed...