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 Post subject: Re: Members
PostPosted: Mon April 21st, 2014 8:31 pm 
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Joined: Mon March 21st, 2011 6:25 am
Posts: 6858
Location: Alberta, Canada
MAIN AND ALTERNATE CHARACTERS


What is my Main character?:
Usually the character ("toon") you play the most. Your "Main" character is the one that will be checked for meeting fleet activity requirements in-game. You designate a "Main" toon in our Federation "Main" fleet, when you join.

Note: Because we are a Federation focused fleet and for ease of administration, you cannot designate a KDF toon as your Main for activity tracking.

What are Alts?:
Alts are any characters other than your designated "Main".


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 Post subject: Re: Members
PostPosted: Mon April 21st, 2014 8:31 pm 
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Joined: Mon March 21st, 2011 6:25 am
Posts: 6858
Location: Alberta, Canada
MAIN, RESERVES, & KDF FLEETS


12th Fleet:
The in-game 12th fleet is our principle Federation fleet (aka "Main fleet"). All active members must keep their Main character in Main fleet. Active members may also keep Alt characters in main fleet. There is currently no limit on the number of characters you are permitted to keep in the Main fleet.

Members may temporarily remove their Main toon from Main fleet for various purposes (such as shopping) and later request a reinvite from any available officer to return to the fleet. However, any member who has had no toon in Main fleet for over thirty days when preliminary activity checks are performed may be summarily kicked from the fleet without warning. (See activity check procedures.)

12th Honor Guard:
The 12th Honor Guard is our KDF fleet. It houses the KDF alts of both active members and Veterans Division members. There is currently no limit on the number of characters you are permitted to keep in 12th Honor Guard.

12th Fleet Reserves:
The 12th Fleet Reserves (aka "Reserves") was originally created for members to keep their Federation Alts because we were at, or near, the 500 member cap in Main fleet. Now Reserves is primarily for the toons of Veterans Division members. Active members may also keep alts in Reserves, but most keep their alts in Main fleet which has better stores (though the Fleet Bank in Reserves has a better stock of crafting supplies). There is currently no limit on the number of characters you are permitted to keep in the Reserves fleet.

NOTE: Because there is an in-game cap of 500 fleet members, the rules on how many alts (if any) you may keep in the above fleets are subject to change if we get close to the cap for that fleet.


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 Post subject: Re: Members
PostPosted: Mon April 21st, 2014 8:31 pm 
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Joined: Mon March 21st, 2011 6:25 am
Posts: 6858
Location: Alberta, Canada
SWITCHING MAINS AND FLEETS


Main Character Switch:
If you begin to play one of your Alt characters more frequently than your Main, you may wish to designate a different character as your Main. Simply let your division command know so they can update their roster and know which character to track for your activity requirement.

Fleet Switch:
You may wish to move a character between Main and Reserves, for things such as Fleet Store or Fleet Bank access. Simply ask a member with the in-game rank of captain or higher to assist you with this. Veterans can only switch to Main fleet temporarily for shopping purposes. Active members (that is, not Veterans) can choose to keep a toon in either fleet, but they must keep their designated main toon in Main fleet to meet activity requirements.


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