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PostPosted: Sat December 3rd, 2022 6:19 pm 
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The seasonal favorite from years past is returning once more to Star Trek Online! Q proudly invites personnel of all ranks, allegiances, species, cosmological variances, and molecular stabilities (or lack thereof) to ring in the holiday season, and visit his Winter Wonderland for fun, frivolity, and prizes!

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Participate in your choice of Winter Wonderland Activities to work your way toward obtaining the fabulous new Tier 6 Starship, the Fek'ihri Byr'Jai Interceptor! This ship was revealed earlier this year in a Ten Forward Weekly stream, where your suggestions were taken into account to build its stats!

Like last year, this year’s festivities will be integrated into our recently released Event Interface, as part of your Mission Journal. This means that, just like last year: Daily Progress toward earning your new starship can be obtained by participating in any of the following activities:

Fastest Game on Ice
Klingon Ice Fishing
Tides of Ice
The Fast and the Flurrious
Cones of Conduct
The Kramp’Ihri


The first completion of any of the above activities will fulfill your Daily Requirement for your entire account, allowing you to pick and choose how you earn your way to a new starship. Play whichever activity you enjoy most, or change it up each day for greater variety!

The Event System will also offer instant and immediate access to visit the Winter Wonderland from most non-combat maps in the game, simply by pressing the “Transwarp” button on the Event interface. You don’t even have to talk to Q to get there – he’s allowed us to bring the Wonderland to YOU.

Each of the above activities, as well as others you can participate in during the Winter Event, will still reward you with the various Holiday Ornaments which can be used in different denominations to purchase yourself a variety of rewards from years past, as well as a number of new additions that will arrive with the re-launch of the Event this year!

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New Breen Space Set

When you collect winter ornaments this year, they can used to unlock a brand new Breen Space Set that you can take with you outside of the Winter Event. There are three Cryonic items in this set: an Omni-Directional Cryonic Beam Array, a Cryonic Torpedo Launcher and Universal Console: The Breen Cryonic Module. Equipping two or all three frosty items unlocks special set bonuses. The set bonuses have powers that overcharge Cold-based weapons and knocks certain subsystems offline. The Three-Set bonus power called Cryonic Blackout is an AOE centered on your Starship that inflicts cold damage and disables your Foe a period of time.

    Spoiler: show
  • Breen Omni-Directional Cold Beam Array:
    Delivers a 360 spread of Cold Damage Beam
    2.5% chance to causes both Shields and Engines to go offline for a period of time
  • Breen Cold Torpedo Weapon:
    This is a supercooled torpedo that delivers Cold Damage
    Provides a 20% chance both Shields and Engines go offline for a period of time
  • Console - Universal - Breen Cryonic Module
    Passively gives a Drain Expertise bonus
    Passively gives an Axillary Power Setting bonus
    Causes a 2Km AOE Cold Damage Explosion when a Foe’s subsystem is offline
  • 2-Set Slotted Bonus:
    10% increased Cold Damage
    2.5% Chance to Hold nearby foes for a period of time when Cold Damage is delivered
  • 3-Set Slotted Bonus:
    18% increased Cold Damage
    5% Chance to Hold nearby foes for a period of time when Cold Damage is delivered
    Can activate "Cryonic Blackout", which causes a 4Km AOE centered on the Player’s Starship to deliver Cold Damage and Disabling the Foe for a period of time

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New Winter Event Weapon: The Red Riker
Unlock a classic-styled BB-rifle to use in the Winter Event: The Red Riker! This beautiful, wood-polished rifle has Riker’s insignia on it. If you think about shooting your eye out, think again—try out the secondary attack and see what happens! It is quite a nice weapon to control any snowy situation, since the rifle’s BBs can disable your snowy enemies for different times depending on which firing mode you use. Should be helpful when there's Assimilated Snowmen coming down all four lanes! We are quite certain this will be your Number One gun.

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New Winter Event Hats
Looking for additional winterization? Whether you are Starfleet, Klingon or Romulan, we have your off-duty knitted hats ready to wear so you can show how stylish you are in these cold times. Don’t miss out on a warmer experience.

_________________
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


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PostPosted: Sat December 3rd, 2022 6:19 pm 
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Joined: Tue August 25th, 2009 3:47 am
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THE FEK'IHRI BYR'JAI INTERCEPTOR!

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It’s the most wonderful time of the year, agree sentients whom Q has graced with wonder and terror in equal portions. That does, for some, make it the most terrible time of the year too, but that’s a small price to pay to bask in the glory that is Q. Behold, mortal! The 2022 edition of Q’s Winter Wonderland! This year’s Grand Prize for participating in the Event will be the shrieking screaming inimical Fek’Ihri Byr’Jai! Go forth, dispense joy unto yourselves and terror unto your foes. Surely your species are responsible enough that this will increase net joy and not net terror… surely.



Q’s dark designs are offering all captains the opportunity to earn their way to flying their very own Fek'Ihri Byr'Jai Interceptor [T6]. The dread claw of the Fek’Ihri torments psyche as well as physiology, and this ship places both at your command. Devastate your foes’ will to fight, confront them with the souls of the damned and delight in their disarray. This starship can be yours simply for participating in the seasonal celebration we have created for your enjoyment.



Earning the ship will require completing various activities available on the Q’s Winter Wonderland map each day, and gathering enough Daily Progress to fulfill the Winter Event’s overall quota. Players may participate in any of the available Winter activities to earn their Daily Progress once per day, per account.



Once you have earned sufficient Daily Progress, you may claim this Starship for your entire account. Just open the Event Reclaim Store to claim an Fek'Ihri Byr'Jai Interceptor [T6] for each captain on your account.

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Fek'Ihri Byr'Jai Interceptor (T6)
As the most prevalent ship within the strange ranks of the Fek'Ihri navy, the Byr'Jai is frequently seen at the forefront of their invasions, where ever they take place. They serve as the heralds and fighter screens for the larger vessels, and are able to open portals to their hellish dimension to usher the Lost Souls of Gre'thor into battle.

This ship comes with a Lt. Commander Universal / Temporal Operative Bridge Officer Seat and a Lieutenant Tactical / Intel Bridge Officer Seat.

Ship Details:

    Spoiler: show
  • Tier: 6
  • Faction: Any
  • Required Rank: Must Complete the Tutorial
  • Hull Modifier: 0.9
  • Shield Modifier: 1.0
  • Fore Weapons: 5
  • Aft Weapons: 2
  • Device Slots: 2
  • Bridge Officer Stations: 1x Lieutenant Tactical / Intel, 1x Commander Tactical, 1x Ensign Engineering, 1x Lt Commander Science, 1x Lt Commander Universal / Temp Op
  • Consoles: 4 Tactical, 2 Engineering, 5 Science (scales with level)
  • Base Turn Rate: 20
  • Impulse Modifier: 0.22
  • Inertia: 80
  • +10 Weapon Power, +10 Auxiliary Power
  • Console - Universal - Portal of the Damned
  • Experimental Weapon Slot equipped with Ravager Shriek
  • Starship Mastery Package (Escort)
    Precise Weapon Systems (+Accuracy)
    Tactical Maneuvers (+Defense)
    Enhanced Weapon Systems (+All Damage)
    Devastating Weaponry (+Critical Chance)
    Tear Open the Gates (Starship Trait)

Admiralty Stats
Eng: 20
Sci: 53
Tac: 55
Special: +8 SCI per EngShip or TacShip

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Console – Universal – Portal of the Damned
Strange technology, capable of tearing open dimensional gates that allow the fiery energies of the Fek'Ihri realms to spill into local space. These openings may also be traversed by entities resembling the Lost Souls of Gre'thor, straight from Klingon folklore.

This console also provides a passive boost to Starship Exotic Particle Generators skill, as well as Armor Penetration with Weapons vs. Foes affected by a Damage-over-Time effect.

This Console Mod can be equipped on any starship, and can be fit in any console slot. You may only equip one of these mods on any single ship.

Starship Trait – Tear Open the Gates
While this trait is slotted, all of the Anomalies created by your Bridge Officer Anomaly Abilities will periodically allow Lost Souls to pass through ruptured space, allowing these vicious entities to tear into nearby enemy starships. They will randomly target nearby enemies and attack them with their spectral claws, dealing Physical Damage to any starship they choose to attack.

You may have a maximum of 12 Lost Souls active at any point in time, regardless of the number of Anomalies you have active.

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Experimental Weapon – Ravager Shriek
A projector built to send out the unique energies of the Fek'Ihri at foes in a targeted area, causing their ships to experience a burst of intense, hull-melting heat. It is unknown for certain if the heat experienced is entirely real, or partially some form of exotic reality-bending energies.

Impact the foe with an explosive fiery charge, which can catch secondary targets in the blast zone. Each affected foe will take an immediate amount of Fire Damage, then be afflicted with additional Fire Damage-over-time. This weaponry also has a small chance of confusing affected foes.

_________________
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


Last edited by cmdraftbrn on Mon December 5th, 2022 9:45 pm, edited 1 time in total.

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PostPosted: Sat December 3rd, 2022 6:21 pm 
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Joined: Tue August 25th, 2009 3:47 am
Posts: 2803
and someones gonna put their eye out with red riker

_________________
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


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PostPosted: Sat December 3rd, 2022 7:19 pm 
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Joined: Wed November 23rd, 2022 6:52 am
Posts: 353
Location: Fleet Research Lab
Gonna get me a cap this year!

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PostPosted: Mon December 5th, 2022 9:45 pm 
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Posts: 2803
and the ship data is up

_________________
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


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