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 Post subject: Battlecruiser stats
PostPosted: Wed February 11th, 2015 10:26 pm 
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In the previous Command Battlecruiser introduction blog we unveiled this new ship type and the Inspiration mechanic.
In this blog we’ll reveal these ships’ stats, console abilities, set bonuses and starship traits.
Availability
Image

Command Battlecruisers will be made available in the C-Store very soon.
These starships have three variants per faction and are available in three ways:

Individually (3000 ZEN each)
Faction Bundles of all three variants at a discount (6000 ZEN each)
A Super Bundle that includes all three variants for all three factions at a huge discount (12000 ZEN)



Please Note: Captains who purchase single ships will be unable to purchase bundles containing that ship.
Command Battlecruiser Stats

Starfleet Command Battlecruiser Variants


With the ceasefire in the Federation and Klingon war and the rise of the Romulan Republic, joint operations have become more of a priority for Starfleet. Examinations of captains' after-action reports revealed the need for a new type of starship to lead these teams. In response, a Starfleet Corps of Engineers team at the San Francisco Shipyards developed the Command Battlecruiser ships to act as a mobile command center. The Command Battlecruiser's advanced communications array can relay battle-critical information instantaneously and inspire allies to the best performance.
Image

This Tier 6 starship is an engineering centric variant of the Command Battlecruiser. It features more engineering console slots and engineering bridge officer seats than the other Command Battlecruiser variants.

Tier 6
Mininum Rank: Vice Admiral
Hull Strength: 47,437 at level 50 and 55,000 at level 60
Shield Modifier: 1.115
Crew: 750
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Command, 1 Lieutenant Science/Command, 1 Lieutenant Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Type-8 Shuttles
Console - Universal - Fleet Support Platform
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
Improved Brace for Impact (Starship Trait)
Cruiser Communications Array
Command - Shield Frequency Modulation
Command - Attract Fire


Image

This Tier 6 starship is a science centric variant of the Command Battlecruiser. It features more science console slots and science bridge officer seats than the other Command Battlecruiser variants.

Tier 6
Mininum Rank: Vice Admiral
Hull Strength: 47,437 at level 50 and 55,000 at level 60
Shield Modifier: 1.115
Crew: 750
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical/Command, 1 Lieutenant Engineering, 1 Commander Engineering/Command, 1 Lieutenant Commander Science, 1 Lieutenant Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Type-8 Shuttles
Console - Universal - Tachyon Pulse Platform
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
Improved Tachyon Pulse (Starship Trait)
Cruiser Communications Array
Command - Shield Frequency Modulation
Command - Attract Fire

Image

This Tier 6 starship is a tactical centric variant of the Command Battlecruiser. It features more tactical console slots and tactical bridge officer seats than the other Command Battlecruiser variants.

Tier 6
Mininum Rank: Vice Admiral
Hull Strength: 47,437 at level 50 and 55,000 at level 60
Shield Modifier: 1.115
Crew: 750
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Engineering/Command, 1 Lieutenant Science/Command, 1 Lieutenant Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Type-8 Shuttles
Console - Universal - Defense Platform
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
All Hands on Deck (Starship Trait)
Cruiser Communications Array
Command - Shield Frequency Modulation
Command - Attract Fire



Command Battlecruiser Consoles
Image

Each of the above Command Battlecruisers and Warbirds is equipped with a universal console. Below is a summary of what each of these consoles do:

Console – Universal – Fleet Defense Platform

The Concorde, An’quat and Baratan class Command ships come equipped with the Fleet Support Platform. While the Fleet Support Platform console is equipped, your starship can launch a mobile shield repair platform that will follow your starship for a while. Allies within 3km of the Fleet Support Platform will have their shields repaired and hardened. This console also provides a passive boost to maximum hull hit points.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Console – Universal – Tachyon Pulse Platform

The Geneva, Klinzhai and Deihu class Command ships come equipped with the Tachyon Pulse Platform. While the Tachyon Pulse Platform console is equipped, your starship can deploy a stationary shield draining platform. Enemies that get too close to this platform will have their shields rapidly drained. This console also provides a small passive boost to shield hardness and shield healing.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Console – Universal – Defense Platform

The Presidio, An’quat and Vastam class Command ships come come equipped with a Defense Platform. While the Defense Platform console is equipped, your starship can launch a formidable weapons platform. This platform will be deployed at your current position and will fire beam arrays at nearby enemies.
Additionally, it will deploy a large number of mines in the vicinity. Once these mines are detonated, they will be replaced after a short time. Equipping this console also provides a moderate boost to projectile damage.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Command Platforms Console Set

Image
This console set consists of the following consoles:

Console – Universal - Fleet Support Platform (Concorde, An’quat and Baratam Classes)
Console – Universal – Tachyon Pulse Platform (Geneva, Klinzhai and Deihu Classes)
Console – Universal – Defense Platform (Presidio, Ty’Gokor and Vastam Classes)
Console – Universal – Regenerative Integrity Field (Kobali Samsar Cruiser)



Equipping consoles from this set will unlock 2, 3 and 4 piece set bonuses:

Integrated Enhanced RCS Module (2 piece)

+Kinetic Damage Resistance Rating
+All Energy Damage Resistance Rating
+Flight Turn Rate



Encrypted Command Frequencies (3 piece)

Your Bridge Officer abilities build 33% more Inspiration for yourself
+Maximum Shield Capacity



Command Platform Synergy (4 piece)

+Energy Weapon Damage
Upgrades Command Battlecruiser platform console abilities:
Defense Platform : Create a second Defense Platform
Fleet Support Platform: The platform will now also heal ally hull for a moderate amount in addition to regenerating shields
Tachyon Pulse Platform: Increases the range of the Tachyon Pulse beams from 5km to 10km



Starship Traits
Image

Reaching starship mastery level 5 in any of the above Command Battlecruisers and Warbirds will unlock a new starship trait. Below is a summary of these starship traits:

Improved Brace for Impact

After achieving level 5 in the Concorde, An’quat or Baratan Class Command ship’s starship mastery, you will unlock the Improved Brace for Impact starship trait. While this trait is slotted activating Brace for Impact grants you a very large amount of Temporary Hit Points for a short period of time.

Improved Tachyon Beam

After achieving level 5 in the Geneva, Klinzhai or Deihu Class Command ship’s starship mastery, you will unlock the Improved Tachyon Beam starship trait. While this trait is slotted Tachyon Beam will now regenerate the shields of allies near the target.

All Hands on Deck

After achieving level 5 in the Presidio, Ty’Gokor or Vastam Class Command ship’s starship mastery, you will unlock the All Hands on Deck starship trait. While this trait is slotted, activating a Tactical or Command Bridge Officer ability will reduce the recharge time of Science Bridge Officer and Captain abilities. This may only occur once every few seconds.
Q&A
Inspiration


Q: Can you better explain how building Inspiration works in regards to team size?

A: The amount of the Inspiration resource that is built is dependent upon two things:

Type of ability
Team size


As mentioned above, Command Bridge Officer abilities will generate bonus Inspiration and the smaller your team size, the more Inspiration each individual contributor will add to the Inspiration pools of Command ships on your team. This bonus is largest when you are solo. That said, you will almost always fill your Inspiration meter more quickly when you’re on a full team.

NOTE: The stats and features of the above ships are all subject to change.

Phil “Gorngonzolla” Zeleski
Lead Systems Designer
Star Trek Online

Discuss in the forums.

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PostPosted: Wed February 11th, 2015 10:32 pm 
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Posts: 2186
Location: Kaurava System, Spesssss
Those really are some unholy kitbashes, the Excelsior hull being the most obvious one, which really does not fit at all.

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 Post subject: Re: Battlecruiser stats
PostPosted: Wed February 11th, 2015 10:34 pm 
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Command Battlecruiser Stats
Image


Klingon Command Battlecruiser Variants


The new spirit of détente in Operation Delta Rising has led to more cooperation between engineering teams throughout the Alpha Quadrant. When the Starfleet Corps of Engineers shared some of the specifications for Starfleet's new Command Battlecruisers with the teams from the Klingon Defense Force, the empire's engineers decided to take the technology and give it a uniquely Klingon spin. While the Klingon Command Battlecruiser acts as a mobile command center and can inspire and inform fleet allies, it is designed specifically for battle. The Command Battlecruiser incorporates innovations from KDF battle cruisers to make it the ultimate vessel for fleet operations.

Image
This Tier 6 starship is an engineering centric variant of the Command Battlecruiser.
It features more engineering console slots and engineering bridge officer seats than the other Command Battlecruiser variants.

Tier 6
Mininum Rank: Lieutenant General
Hull Strength: 49,335 at level 50 and 57,200 at level 60
Shield Modifier: 1.1
Crew: 1500
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Command, 1 Lieutenant Science/Command, 1 Lieutenant Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with To'Duj Fighters
Console - Universal - Fleet Support Platform
Cloaking Device
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
Improved Brace for Impact (Starship Trait)
Cruiser Communications Array
Command - Shield Frequency Modulation
Command - Attract Fire



Image
This Tier 6 starship is a science centric variant of the Command Battlecruiser.
It features more science console slots and science bridge officer seats than the other Command Battlecruiser variants.

Tier 6
Mininum Rank: Lieutenant General
Hull Strength: 49,335 at level 50 and 57,200 at level 60
Shield Modifier: 1.1
Crew: 1500
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical/Command, 1 Lieutenant Engineering, 1 Commander Engineering/Command, 1 Lieutenant Commander Science, 1 Lieutenant Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with To'Duj Fighters
Console - Universal - Tachyon Pulse Platform
Cloaking Device
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
Improved Tachyon Beam (Starship Trait)
Cruiser Communications Array
Command - Shield Frequency Modulation
Command - Attract Fire


Image

This Tier 6 starship is a tactical centric variant of the Command Battlecruiser.
It features more tactical console slots and tactical bridge officer seats than the other Command Battlecruiser variants.

Tier 6
Mininum Rank: Lieutenant General
Hull Strength: 49,335 at level 50 and 57,200 at level 60
Shield Modifier: 1.1
Crew: 1500
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Engineering/Command, 1 Lieutenant Science/Command, 1 Lieutenant Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with To'Duj Fighters
Console - Universal - Defense Platform
Cloaking Device
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
All Hands on Deck (Starship Trait)
Cruiser Communications Array
Command - Shield Frequency Modulation
Command - Attract Fire



Command Battlecruiser Consoles
Image

Each of the above Command Battlecruisers and Warbirds is equipped with a universal console. Below is a summary of what each of these consoles do:

Console – Universal – Fleet Defense Platform

The Concorde, An’quat and Baratan class Command ships come equipped with the Fleet Support Platform. While the Fleet Support Platform console is equipped, your starship can launch a mobile shield repair platform that will follow your starship for a while. Allies within 3km of the Fleet Support Platform will have their shields repaired and hardened. This console also provides a passive boost to maximum hull hit points.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Console – Universal – Tachyon Pulse Platform

The Geneva, Klinzhai and Deihu class Command ships come equipped with the Tachyon Pulse Platform. While the Tachyon Pulse Platform console is equipped, your starship can deploy a stationary shield draining platform. Enemies that get too close to this platform will have their shields rapidly drained. This console also provides a small passive boost to shield hardness and shield healing.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Console – Universal – Defense Platform

The Presidio, An’quat and Vastam class Command ships come come equipped with a Defense Platform. While the Defense Platform console is equipped, your starship can launch a formidable weapons platform. This platform will be deployed at your current position and will fire beam arrays at nearby enemies.
Additionally, it will deploy a large number of mines in the vicinity. Once these mines are detonated, they will be replaced after a short time. Equipping this console also provides a moderate boost to projectile damage.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Command Platforms Console Set
Image

This console set consists of the following consoles:

Console – Universal - Fleet Support Platform (Concorde, An’quat and Baratam Classes)
Console – Universal – Tachyon Pulse Platform (Geneva, Klinzhai and Deihu Classes)
Console – Universal – Defense Platform (Presidio, Ty’Gokor and Vastam Classes)
Console – Universal – Regenerative Integrity Field (Kobali Samsar Cruiser)



Equipping consoles from this set will unlock 2, 3 and 4 piece set bonuses:

Integrated Enhanced RCS Module (2 piece)

+Kinetic Damage Resistance Rating
+All Energy Damage Resistance Rating
+Flight Turn Rate



Encrypted Command Frequencies (3 piece)

Your Bridge Officer abilities build 33% more Inspiration for yourself
+Maximum Shield Capacity



Command Platform Synergy (4 piece)

+Energy Weapon Damage
Upgrades Command Battlecruiser platform console abilities:
Defense Platform : Create a second Defense Platform
Fleet Support Platform: The platform will now also heal ally hull for a moderate amount in addition to regenerating shields
Tachyon Pulse Platform: Increases the range of the Tachyon Pulse beams from 5km to 10km



Starship Traits
Image

Reaching starship mastery level 5 in any of the above Command Battlecruisers and Warbirds will unlock a new starship trait. Below is a summary of these starship traits:

Improved Brace for Impact

After achieving level 5 in the Concorde, An’quat or Baratan Class Command ship’s starship mastery, you will unlock the Improved Brace for Impact starship trait. While this trait is slotted activating Brace for Impact grants you a very large amount of Temporary Hit Points for a short period of time.

Improved Tachyon Beam

After achieving level 5 in the Geneva, Klinzhai or Deihu Class Command ship’s starship mastery, you will unlock the Improved Tachyon Beam starship trait. While this trait is slotted Tachyon Beam will now regenerate the shields of allies near the target.

All Hands on Deck

After achieving level 5 in the Presidio, Ty’Gokor or Vastam Class Command ship’s starship mastery, you will unlock the All Hands on Deck starship trait. While this trait is slotted, activating a Tactical or Command Bridge Officer ability will reduce the recharge time of Science Bridge Officer and Captain abilities. This may only occur once every few seconds.
Q&A
Inspiration


Q: Can you better explain how building Inspiration works in regards to team size?

A: The amount of the Inspiration resource that is built is dependent upon two things:

Type of ability
Team size


As mentioned above, Command Bridge Officer abilities will generate bonus Inspiration and the smaller your team size, the more Inspiration each individual contributor will add to the Inspiration pools of Command ships on your team. This bonus is largest when you are solo. That said, you will almost always fill your Inspiration meter more quickly when you’re on a full team.

NOTE: The stats and features of the above ships are all subject to change.

Phil “Gorngonzolla” Zeleski
Lead Systems Designer
Star Trek Online

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S.C.E If we can't fix it , it cant be fixed


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 Post subject: Re: Battlecruiser stats
PostPosted: Wed February 11th, 2015 10:36 pm 
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Joined: Sun June 10th, 2012 12:35 am
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Command Battlecruiser Stats



Romulan Republic Command Warbirds


Engineers from the Romulan Republic have looked at new command ship designs from their allies in both Starfleet and Klingon Defense Force. Rather than contract with those groups to build ships for their fleet, the Republic has instead chosen to design and commission a new series of Command Warbirds to be constructed at the New Romulus Shipyards. These ships are designed to act as mobile command centers that will inspire allies with instantaneous informational updates throughout a battle. They are also built to please the Romulan desire for grand scale, creating large, tough Warbirds that can lead a fleet into combat.

Image
This Tier 6 starship is an engineering centric variant of the Command Warbird.
It features more engineering console slots and engineering bridge officer seats than the other Command Warbird variants.

Tier 6
Mininum Rank: Vice Admiral
Hull Strength: 47,437 at level 50 and 55,000 at level 60
Shield Modifier: 1.1
Crew: 1500
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Command, 1 Lieutenant Science/Command, 1 Lieutenant Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with To'Duj Fighters
Console - Universal – Fleet Defense Platform
Romulan Battle Cloaking Device
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
Improved Brace for Impact (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge



Image
This Tier 6 starship is a science centric variant of the Command Warbird.
It features more science console slots and science bridge officer seats than the other Command Warbird variants.

Tier 6
Mininum Rank: Vice Admiral
Hull Strength: 47,437 at level 50 and 55,000 at level 60
Shield Modifier: 1.1
Crew: 1500
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical/Command, 1 Lieutenant Engineering, 1 Commander Engineering/Command, 1 Lieutenant Commander Science, 1 Lieutenant Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Scorpion Fighters
Console - Universal - Tachyon Pulse Platform
Romulan Battle Cloaking Device
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
Improved Tachyon Beam (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge


Image

This Tier 6 starship is a tactical centric variant of the Command Warbird.
It features more tactical console slots and tactical bridge officer seats than the other Command Warbird variants.

Tier 6
Mininum Rank: Vice Admiral
Hull Strength: 47,437 at level 50 and 55,000 at level 60
Shield Modifier: 1.1
Crew: 1500
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Engineering/Command, 1 Lieutenant Science/Command, 1 Lieutenant Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science
Base Turn Rate: 8
Impulse Modifier: 0.15
Inertia: 35
+10 Weapon Power, +10 Engine Power
Can Load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Scorpion Fighters
Console - Universal - Defense Platform
Romulan Battle Cloaking Device
Inspiration Abilities
Turn the Tide
Against All Odds
Battle Preparation
Starship Ability Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Plating
Armored Hull
All Hands on Deck (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge



Command Battlecruiser Consoles
Image

Each of the above Command Battlecruisers and Warbirds is equipped with a universal console. Below is a summary of what each of these consoles do:

Console – Universal – Fleet Defense Platform

The Concorde, An’quat and Baratan class Command ships come equipped with the Fleet Support Platform. While the Fleet Support Platform console is equipped, your starship can launch a mobile shield repair platform that will follow your starship for a while. Allies within 3km of the Fleet Support Platform will have their shields repaired and hardened. This console also provides a passive boost to maximum hull hit points.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Console – Universal – Tachyon Pulse Platform

The Geneva, Klinzhai and Deihu class Command ships come equipped with the Tachyon Pulse Platform. While the Tachyon Pulse Platform console is equipped, your starship can deploy a stationary shield draining platform. Enemies that get too close to this platform will have their shields rapidly drained. This console also provides a small passive boost to shield hardness and shield healing.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Console – Universal – Defense Platform

The Presidio, An’quat and Vastam class Command ships come come equipped with a Defense Platform. While the Defense Platform console is equipped, your starship can launch a formidable weapons platform. This platform will be deployed at your current position and will fire beam arrays at nearby enemies.
Additionally, it will deploy a large number of mines in the vicinity. Once these mines are detonated, they will be replaced after a short time. Equipping this console also provides a moderate boost to projectile damage.

This console may be equipped on any Command Battlecruiser or Command Warbird, but can be put into any of their console slots. You may only equip one of these consoles.

Command Platforms Console Set
Image

This console set consists of the following consoles:

Console – Universal - Fleet Support Platform (Concorde, An’quat and Baratam Classes)
Console – Universal – Tachyon Pulse Platform (Geneva, Klinzhai and Deihu Classes)
Console – Universal – Defense Platform (Presidio, Ty’Gokor and Vastam Classes)
Console – Universal – Regenerative Integrity Field (Kobali Samsar Cruiser)



Equipping consoles from this set will unlock 2, 3 and 4 piece set bonuses:

Integrated Enhanced RCS Module (2 piece)

+Kinetic Damage Resistance Rating
+All Energy Damage Resistance Rating
+Flight Turn Rate



Encrypted Command Frequencies (3 piece)

Your Bridge Officer abilities build 33% more Inspiration for yourself
+Maximum Shield Capacity



Command Platform Synergy (4 piece)

+Energy Weapon Damage
Upgrades Command Battlecruiser platform console abilities:
Defense Platform : Create a second Defense Platform
Fleet Support Platform: The platform will now also heal ally hull for a moderate amount in addition to regenerating shields
Tachyon Pulse Platform: Increases the range of the Tachyon Pulse beams from 5km to 10km



Starship Traits

Image
Reaching starship mastery level 5 in any of the above Command Battlecruisers and Warbirds will unlock a new starship trait. Below is a summary of these starship traits:

Improved Brace for Impact

After achieving level 5 in the Concorde, An’quat or Baratan Class Command ship’s starship mastery, you will unlock the Improved Brace for Impact starship trait. While this trait is slotted activating Brace for Impact grants you a very large amount of Temporary Hit Points for a short period of time.

Improved Tachyon Beam

After achieving level 5 in the Geneva, Klinzhai or Deihu Class Command ship’s starship mastery, you will unlock the Improved Tachyon Beam starship trait. While this trait is slotted Tachyon Beam will now regenerate the shields of allies near the target.

All Hands on Deck

After achieving level 5 in the Presidio, Ty’Gokor or Vastam Class Command ship’s starship mastery, you will unlock the All Hands on Deck starship trait. While this trait is slotted, activating a Tactical or Command Bridge Officer ability will reduce the recharge time of Science Bridge Officer and Captain abilities. This may only occur once every few seconds.

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 Post subject: Re: Battlecruiser stats
PostPosted: Wed February 11th, 2015 10:46 pm 
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Posts: 1187
Location: Raiding my supply of Bloodwine and Ale
I don't know.... I spent all that good money on the Odyssey and the Bortasqu' packs when they came out. Then spent more money to upgrade all my ships to T5-U. Even picked up a Pathfinder.... I have almost every ship in the c-store, but I don't think I can keep up with these ship packs anymore. How long is it going to be before these are considered outdated.

Kind of ticks me off they I've spent that kind of money on these ships only to have them release stuff like this every 6 months.

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 Post subject: Re: Battlecruiser stats
PostPosted: Wed February 11th, 2015 10:53 pm 
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That's why I pick a ship and stay there, come what may . can't afford to keep shelling out for new stuff

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 Post subject: Re: Battlecruiser stats
PostPosted: Wed February 11th, 2015 10:56 pm 
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Location: Raiding my supply of Bloodwine and Ale
I hear that. Considering the grind I've been jammed into with DR, keeping up with all my alts is a chore. I'll just stick to my favorites and leave it at that. Some of the ships and characters I have are never going to see the light of day.

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 Post subject: Re: Battlecruiser stats
PostPosted: Wed February 11th, 2015 10:57 pm 
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Like I said in the other thread, I'm done with the new ship game.

Too expensive, don't need it anymore.

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 Post subject: Re: Battlecruiser stats
PostPosted: Wed February 11th, 2015 11:25 pm 
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I was expecting something to the tune of Intelligence ship: on the fed side, I expected one of each Science/Cruiser/Escort class, but all 3 Fed seem to be cruiser class.

Only escorts for me, yup, I've only ever bought 3 ships, the T5 Fleet Defiant + Fleet Patrol (upgraded to T5-U using the modules given to lifetime subscribers), and the newer T6 Phantom. Use to have 3 toons, 1 for each faction, killed the KDF one after DR.

I'm still saving my monthly stipend to buy another Zemok Jenro...

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 Post subject: Re: Battlecruiser stats
PostPosted: Wed February 11th, 2015 11:35 pm 
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One word on these ship packs



NOPE


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