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PostPosted: Tue November 27th, 2018 5:42 am 
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‘Tis the season, puny mortals! The benevolent Q has deigned to once again grace his chosen few starship captains with the opportunity to enjoy his seasonal wonderland, and all of the joys and challenges it has to offer.

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The pièce de résistance of this event is, of course, the new Event Starship being offered up as a potential prize for any Captains wishing to participate in the “Fastest Game on Ice” on a daily basis. Doing so will earn you the 2018 Winter Prize Vouchers, which may be used in a special Event Reputation Project to claim your very own Fek’Ihri S’torr Warship (T6)!

Complete details regarding this starship, its stats and capabilities, will be released in a future Dev Blog. Stay tuned!

While the activities offered within this year’s version of Q’s Winter Wonderland have not changed since last year’s addition of the Kramp’lhri and his jovial antics, the prizes that may be claimed have! After unlocking the Winter Event Store (or by visiting the vendor at Q’s gazebo), these prizes – as well as all of those made available during previous years’ events – will be ready to be claimed! Participation in nearly every activity within the Wonderland will reward you with the ornaments needed to purchase these new prizes.

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Q’s minions have decided to branch out with their fashion endeavors, and have created a new line of seasonal jackets they are calling “Enviro Jackets!” Five new variants will become available, in a range of new colors. This slimming outerwear may be worn by Captains of any species and gender.

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Not to be outdone by these more subdued options, the Winter Wonderland denizens are also offering brand new Winter Sweater designs, reflecting many of the galaxy’s wonders and delights!

<insert looping nanographic here>

If fashion isn’t quite your speed, then I’m sure you’ll be delighted to hear that this year’s Winter Wonderland offers multiple equipment options that may be used outside of the confines of Q’s pocket dimension. Chief among these is a brand new Nanopulse Bat’leth variant, modeled after the unique variants used by some Klingon houses in the late 2250s.

As usual, this unique weapon deals Plasma damage instead of the usual Physical Damage inflicted by other melee weapons. It also has a small chance at reflecting energy damage from ranged attackers, while in use!

Also usable outside of the Winter Wonderland are a new line of Kit Modules, inspired by the Kramp’lhri and his less-fictional counterpart threats out among the real stars – the Fek’Ihri. Leveraging the unique psionic abilities of these “demonic” entities, this technology plays upon the minds of the targeted foes, forcing them to suffer terrible psionic attacks, while enduring visions from beyond their worst nightmares. Three new Kit Modules will be made available with this year’s Event:

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Torment of the Underworld
Torment the primary target with torturous visions of the darkest underworlds. The illusions and psionic impressions of this are strong enough to also affect allies of the foe unfortunate to be caught in its area of influence. All affected enemies will suffer periodic psionic damage while also having their damage output reduced.

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Collective Nightmares
Enemies affected by the device will be confused, vulnerable and unable to differentiate friend from foe due to cerebral sensory interception. Adding to the sensorial confusion, some humanoid enemies will appear as Fek’Ihri by way of psionic perception inhibitors. This ability only affects living foes, and cannot interfere with electronics or other forms of artificial life.

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Ravaging Barrage
Harass foes in a forward cone with periodic pulses of psionic energy. The strength of these pulses is enough to force foes off their feet, and those knocked prone may find themselves unable to stand for a short period of time.

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Last, but most certainly not least, Q has decided to release a few of the Kramp’lhri’s minions for use among you mortals as temporary companions, in the form of a “Tortured Elf” vanity pet. This charming fellow will only be allowed to follow you around the galaxy while the Winter Wonderland is accessible. Attempting to summon him thereafter will simply result in a puff of coal smoke, and a forlorn red cap.

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Q’s Winter Wonderland will return on both PC and Console platforms beginning on December 4th, 2018. We hope to see you there! I’ll have a snowball waiting with your name on it.

_________________
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


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PostPosted: Tue November 27th, 2018 5:44 am 
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Joined: Tue August 25th, 2009 3:47 am
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During the upcoming 2018 Winter Event, players participating in the festivities available at Q’s Winter Wonderland can earn Winter Prize Vouchers (2018) by running the “Fastest Game on Ice” once per day. Earning a total of 1000 vouchers will allow players to complete an Event Reputation project that rewards a Fek'Ihri S'torr Warship [T6]!

Once this starship is obtained by any character on your account, all of the characters on your account will be able to claim the Fek'Ihri S'torr Warship [T6] from the Account Claim tab within the Event Store (in the Event Reputation window).

We are also excited to announce that this starship will be the available on PC, Xbox One and PlayStation 4 on the same date!

Fek'Ihri S'torr Warship [T6]
The Fek'Ihri S’torr Warship is a fearsome Fek'Ihri design, with highly specialized technology onboard that shows why the Fek’Ihri have been haunting the Klingons for centuries.

The Fek’Ihri S’torr features a Lieutenant Commander Universal/Pilot Specialization seat.

The Fek’Ihri S’torr comes equipped with a Console - Universal - Chains of Fire. When activated, this ship tethers itself to nearby ships and discharges massive fire blasts at them. This pulls the ships in and deals massive fire damage to them for a short duration.

This console also provides a passive boost to Fire Damage, Impulse Thrusters, and Flight Speed. This Console can be equipped in any console slot on any ship. You may only equip one of these consoles.

After achieving level 5 in the Fek'Ihri S’torr Warship Starship Mastery, you will unlock the "Maw of Gre’thor" Starship Trait. While this trait is active, traveling at full throttle will periodically cause massive bursts of fire to launch behind your ship, dealing fire damage to all those hit. Affected foes will additionally take Fire Damage over Time.

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Ship Details:
    Spoiler: show
  • Faction: Any
  • Rank Required: Level 40
  • Hull Strength: 1.1 (33,000 at level 40, 37,950 at level 50, 44,000 at level 60)
  • Shield Modifier: 1
  • Fore Weapons: 4
  • Aft Weapons: 4
  • Device Slots: 3
  • Bridge Officer Stations: 1 Commander Tactical, 1 Ensign Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal/Pilot
  • Console Modifications: 5 Tactical, 3 Engineering, 3 Science
  • Base Turn Rate: 16
  • Impulse Modifier: 0.2
  • Inertia: 60
  • Can Equip Dual Cannons
  • +15 Weapon Power, +5 Engine Power
  • Console - Universal - Chains of Fire
  • Starship Mastery Package (Destroyer)
    Precise Weapon Systems (+Accuracy)
    Enhanced Weapon Banks (+Crit Severity)
    Devastating Weaponry (+Crit Chance)
    Enhanced Weapon Systems (+Kinetic/Energy Dmg)
    The Maw of Gre'thor (Starship Trait)

Admiralty Ship Details:
ENG: 30
SCI: 33
TAC: 63
SPECIAL: +10 SCI per TacShip

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Console – Universal – Chains of Fire
The Fek’Ihri S’torr comes equipped with a Chains of Fire console. This powerful console blasts nearby foes with fire when activated. It then latches on to the affected ships, dealing fire damage as it drags them along with you for a short duration.

This console also provides a passive boost to Fire Damage, Impulse Thrusters and Control Expertise.

This console mod can be equipped on any starship in any console slot. You may only equip one of these consoles.

Maw of Gre’thor (Starship Trait)
Upon reaching Level 5 in your Fek’Ihri S’torr Warship [T6], you will unlock the Maw of Gre’thor Starship Trait. With this trait is slotted, going at full throttle while in combat will shoot giant bursts of flame behind your ship, dealing fire damage both initially and over time to all foes affected.

Click the thumbnail below to see the ship with all the different vanity shield options in the game!

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NOTE: The above stats and systems are subject to change.

Jette “CrypticSpartan” Leavens
Systems Designer
Star Trek Online

_________________
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


Last edited by cmdraftbrn on Wed November 28th, 2018 12:17 am, edited 1 time in total.

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PostPosted: Tue November 27th, 2018 10:38 pm 
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Joined: Fri February 19th, 2010 1:25 pm
Posts: 2376
Location: Belgium
Still need to finnish last years ship...

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=/\= ================================= =/\=
Lieutenant Mike
United Federation of Planets
The 12th Fleet Science Division Zeta Squad
USS Illustrious NCC 198206
Ready on Arrival
=/\= ================================= =/\=


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PostPosted: Wed November 28th, 2018 12:18 am 
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Joined: Tue August 25th, 2009 3:47 am
Posts: 2803
and the ship stats came out

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Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


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PostPosted: Sun December 2nd, 2018 1:45 am 
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Joined: Sat March 19th, 2011 7:05 am
Posts: 1451
Location: Western Chicago 'burbs
I like the DISCO sweater!

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Facere Tua Forte,
Mavar

[=/\= ================= =/\=]
Vice Admiral Amergin Mavar
Commanding Officer, Science Division
Commanding U.S.S. Lexington / NCC-91709
Current Mission: Wandering
Current Location: Orbiting Trenzalore
[=/\= ================= =/\=]


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