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PostPosted: Thu August 23rd, 2018 5:14 am 
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Starting this Thursday, August 23rd, new Destroyer-class vessels are being made available on the C-Store for Federation and Klingon characters, and their respected allied members among the Romulan and Dominion factions. These new vessels will be available in both Non-Fleet and Fleet variants.

Special Introductory Pricing Discount! From now until Monday, August 27th you can get these ships for 20% off. Thereafter, they will return to their normal pricing at 3000 ZEN when purchased individually, or 4000 ZEN for the 2-ship Bundle.

Fleet versions of each of these Destroyers will unlock upon completing your Fleet Starbase’s Tier 4 Shipyard. The standard Fleet Module discounts apply if you have purchased the ships from the C-Store.

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Lafayette-class Recon Destroyer (T6)
In these trying times, constant conflict and ever-present hostility have made exploration and reconnaissance at the edges of the frontier an even more dangerous endeavor than normal. The Recon Destroyer has been designed in response to this galactic atmosphere, providing a distinct combat focus to a ship that is otherwise dedicated to scientific study and intelligence gathering.

The Lafayette-class is a modern re-design of the classic New Orleans-class, which first came into service with Starfleet in the mid-2300s.

This starship features a Lieutenant Commander Universal/Intelligence Specialist Bridge Officer seat.

Ship Details
    Spoiler: show
  • Tier: 6
  • Faction: Starfleet and Starfleet Allies
  • Level Required: 50
  • Hull Strength: 0.9 (27,000 at Level 40, 31,050 at Level 50, 36,000 at Level 60)
  • Shield Modifier: 1.2
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 3
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal/Intel
  • Console Modifications: 4 Tactical, 2 Engineering, 4 Science
  • Base Turn Rate: 14
  • Impulse Modifier: 0.18
  • Inertia: 60
  • +10 to Weapons and +10 to Auxiliary
  • Can Load Dual Cannons
  • Experimental Weapon Slot
  • Console - Universal - Hyper-focusing Trinary Arrays
  • Starship Ability Package (Destroyer)
    Precise Weapon Systems (+Accuracy)
    Enhanced Weapon Banks (+Critical Severity)
    Devastating Weaponry (+Crit Chance)
    Enhanced Weapon Systems (+Weapon Damage)
    Jubilant Cadence (Starship Trait)

Admiralty Stats
    ENG: 19
    SCI: 37
    TAC: 52
    SPECIAL: +10 SCI per TacShip

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New Orleans-class Fleet Recon Destroyer (T6)
The Fleet Recon Destroyer has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot.

This starship features a Lieutenant Commander Universal/Intelligence Specialist Bridge Officer seat.

Ship Details
Spoiler: show
  • Tier: 6
  • Faction: Starfleet and Starfleet Allies
  • Level Required: 50
  • Fleet Shipyard Unlock: Tier 4
  • Hull Strength: 0.99 (29,700 at Level 40, 34,155 at Level 50, 39,600 at Level 60)
  • Shield Modifier: 1.32
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 3
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal/Intel
  • Console Modifications: 5 Tactical, 2 Engineering, 4 Science
  • Base Turn Rate: 14
  • Impulse Modifier: 0.18
  • Inertia: 60
  • +10 to Weapons and +10 to Auxiliary
  • Experimental Weapon Slot
  • Starship Ability Package (Destroyer)
    Precise Weapon Systems (+Accuracy)
    Enhanced Weapon Banks (+Critical Severity)
    Devastating Weaponry (+Crit Chance)
    Enhanced Weapon Systems (+Weapon Damage)


Admiralty Stats
    ENG: 20
    SCI: 39
    TAC: 58
    SPECIAL: +35 SCI when Alone

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Ketha Recon Raptor [T6]
The Ketha Recon Raptor has been named after the home province of one of the Klingon Empire's modern heroes, General Martok.

This starship features a Lieutenant Commander Universal/Intelligence Specialist Bridge Officer seat.

Ship Details
    Spoiler: show
  • Tier: 6
  • Faction: Klingon and Klingon Allies
  • Level Required: 50
  • Hull Strength: 0.9 (27,000 at Level 40, 31,050 at Level 50, 36,000 at Level 60)
  • Shield Modifier: 1.2
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 3
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal/Intel
  • Console Modifications: 4 Tactical, 2 Engineering, 4 Science
  • Base Turn Rate: 14
  • Impulse Modifier: 0.18
  • Inertia: 60
  • +10 to Weapons and +10 to Auxiliary
  • Cloaking Device
  • Experimental Weapon Slot
  • Console - Universal - Hyper-focusing Trinary Arrays
  • Starship Ability Package (Destroyer)
    Precise Weapon Systems (+Accuracy)
    Enhanced Weapon Banks (+Critical Severity)
    Devastating Weaponry (+Crit Chance)
    Enhanced Weapon Systems (+Weapon Damage)
    Jubilant Cadence (Starship Trait)

Admiralty Stats
    ENG: 19
    SCI: 37
    TAC: 52
    SPECIAL: +10 SCI per TacShip

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Fleet Ketha Recon Raptor [T6]
The Fleet Recon Raptor has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot.

This starship features a Lieutenant Commander Universal/Intelligence Specialist Bridge Officer seat.

Ship Details
    Spoiler: show
  • Tier: 6
  • Faction: Klingon and Klingon Allies
  • Level Required: 50
  • Fleet Shipyard Unlock: Tier 4
  • Hull Strength: 0.99 (29,700 at Level 40, 34,155 at Level 50, 39,600 at Level 60)
  • Shield Modifier: 1.32
  • Fore Weapons: 4
  • Aft Weapons: 3
  • Device Slots: 2
  • Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal/Intel
  • Console Modifications: 5 Tactical, 2 Engineering, 4 Science
  • Base Turn Rate: 14
  • Impulse Modifier: 0.18
  • Inertia: 60
  • +10 to Weapons and +10 to Auxiliary
  • Cloaking Device
  • Experimental Weapon Slot
  • Starship Ability Package (Destroyer)
    Precise Weapon Systems (+Accuracy)
    Enhanced Weapon Banks (+Critical Severity)
    Devastating Weaponry (+Crit Chance)
    Enhanced Weapon Systems (+Weapon Damage)

Admiralty Stats
    ENG: 20
    SCI: 39
    TAC: 58
    SPECIAL: +35 SCI when Alone

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Console – Universal – Hyper-focusing Trinary Arrays
This technology was originally conceived as a hyper-accurate long-range scanning device, capable of dissecting quantum data from distances previously unheard of. However, once prototyping began, it quickly became evident that the trinary emitter-beams used to scan and receive such data caused irreparable damage to matter caught in the crossfire - an issue further confounded by the fact that without targeting parameters designed for precise weaponry, the system takes several seconds to focus on its intended target. While these compounded issues resulted in the scanner functionality of the device being abandoned, the easily-weaponized emitters found a new home in this starship defense project.

This console also provides a passive boost to Shield Hardness and Shield Penetration skills.

This console mod can be equipped on any starship, in any console slot. Only one of these consoles may be equipped on a ship at a time.

Jubilant Cadence (Starship Trait)
While this trait is active, defeating enemies or healing allies will grant you one stack of Jubilant Cadence a maximum of once every 4 seconds, which last until you leave combat or are defeated. After reaching 5 stacks, you and your teammates will receive a large boost to speed and turn rate, while also having all bridge officer ability recharge timers reduced.

** DISCLAIMER: All stats, abilities, and other details are subject to change.



Jeremy “BorticusCryptic” Randall
Lead Systems Designer
Star Trek Online

_________________
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


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PostPosted: Thu August 23rd, 2018 1:40 pm 
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Joined: Fri March 18th, 2011 6:20 am
Posts: 3209
Location: Lincoln, NE
cmdraftbrn wrote:
Console – Universal – Hyper-focusing Trinary Arrays
. . .
This console also provides a passive boost to Shield Hardness and Shield Penetration skills.
. . .

The console might make it worthwhile; the question is, how much "Shield Penetration"? :)
Otherwise, just another Tac ship with a slight science advantage (not enough for this Sci captain) and a strange trait ("Jubilant Cadence") that sounds like it belongs to a regiment drummer in the Revolutionary War. :rommie:

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PostPosted: Thu August 23rd, 2018 4:58 pm 
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Joined: Tue August 25th, 2009 3:47 am
Posts: 2391
considering its a new hull type. id say 5%

the hull is suppose to be the survivability of a cruiser with the maneuverability of an escort.

_________________
Capt. JJJH Schimdt
Engineering Division Alpha Team
UFP 12th Fleet
USS Lusitania NCC-93015 Nebula Class

Patrolling

Infected/Cleared, Cure/Cleared, Kithomer Accord/Cleared, Terradome/Cleared
Foundry FED: Player Concept Housing*, Great Raid (part 1), Training Ground 2.0, Ultimate Deathmatch, Redshirt Zombie, All Hallows Eve

*Down for Repairs


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