The 12th Fleet: Starbase Valhalla
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PC Patch Notes for 11/2/2017
https://forums.12th-fleet.com/viewtopic.php?f=14&t=30249
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Author:  cmdraftbrn [ Thu November 2nd, 2017 3:21 am ]
Post subject:  PC Patch Notes for 11/2/2017

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General:

Resolved an issue with scoreboard UI that would occasionally cause a crash.
Resolved an issue with shadow generation that would occasionally cause a crash.
Resolved an issue with the Foundry where players could only preview the first map.
Resolved an issue with the Foundry where published missions could not be accepted.
The /FriendComment command has been restored.
Resolved an issue that caused some emotes to not display facial expressions.
Colony World Fleet Holding: Changed threshold for getting batteries from minigames.
Breakpoints are now every 100 points, with maximum reward at 900 points.

Dranuur Colony Invasion Scenario:

Resolved an issue that prevented the Dranuur Colony Invasion from starting.
Modified position of Shield Generator 2 due to an issue that caused it to occasionally spawn inside a rock.

Miracle Worker Ships:

Adjusted text descriptions on the Varel and Tebok Romulan Miracle Worker Warbirds.
All Miracle Worker ship store descriptions now list the appropriate Lt-rank Miracle Worker spec seat in their stat lists.
All Romulan Miracle Worker ship descriptions now correctly list Singularity Powers instead of Cruiser Command Auras.
Miracle Worker Warbirds now correctly have 40 base power in all subsystems instead of 50.

Systems:

Powerboards and Floaters can now be used from the inventory.
Resolved an issue that was preventing the Highly Specialized Starship Trait from working with Miracle Worker Bridge Officer Abilities
Resolved an issue where the projectile damage modifier on Fleet Colony Secondary Deflectors displayed as EnDmg instead of ProjDmg
Secondary Deflector tooltips will no longer show durations.
Gravitic Induction Platform is now Immune to Warp Core Breaches.
The Miracle Worker Specialization Passive Punch It! no longer plays FX in social zones.
Resolved an issue that would prevent the player from activating a mine ability for 30 seconds after activating one.
Romulan and Klingon ships that do not have registry numbers ships no longer display a cost for re-registry.
Resolved an issue that prevented Miracle Worker Bridge Officer Abilities from being treated as specialist abilities in some cases.


Known Issue:

Editing missions in the Foundry is temporarily unavailable.

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